I have a few plans for a larger game than my usual tiny arcade style games and it'll involve a lot of different features, gameplay mechanics etc. lots of things to think about while designing things and making it functional. anyone have any good tips on how to organise my workflow and get things done in the most streamlined way? open to ideas, it's a mobile game which already presents a challenge since i'm used to making games for desktop . Anyway, any help is appreciated, i'd love tips to do with organisation and workflow. Thanks!