Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Payment Processor Fees

A topic by noxDev created Aug 26, 2021 Views: 544 Replies: 2
Viewing posts 1 to 2
(+1)

Hello everyone! I haven't worried about this up until now as my sales were not that high, but I'm starting to see higher and higher payment processor fees (as to be expected with more sales)

My question pertains to the payout methods, and if either way is more efficient as far as these fees go? I was considering switching to Direct Deposit for sales, but I'm not sure if that would even change anything with the fees in question.

(+1)

There really isn't much you can do about those fees - except increase your prices to cover them.  If someone buys your game or asset using Paypal - then there is a charge from Paypal for processing that transaction and that's what you're seeing under payment processing fees.  It's the payment method your customers use. 

There is a small charge for the payout - but you'll see that under adjustments and not under payment processing fees.

(+1)

I did read about the 30 cent thing so that makes a lot of sense, I'll just have to improve my games more so I can charge more!

So I'm assuming these fees have nothing to do with my Payout method, thank you for the info

This topic has been auto-archived and can no longer be posted in because there haven't been any posts in a while.