The Brackeys Game Jam 2021.2 started 2 days ago and the theme is "Let there be chaos".
My idea was to make some kind of roguelite - bullet hell game where explosions and flying objects are an important part of the gameplay.
During the first and second day I focused on the basic mechanics, like the player control, the projectiles and collisions, and the enemy AI.
Later, I programmed the enemy spawning, the explosive objects and objects that fly around when hit. I also made the particle effects for the explosions.
The next step is to design levels and upgrade the grphics.