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At day 6 my is starting to look decent.  I made some sound effects for when objects are hit or the player is damaged. Also, when the player is damaged, time slows down for a few moments to give you time to think.

Ther is also a new enemy, harder than the regular ones than appeares after a few waves.


I also created some simple models for the player and the enemies and gave them animations for when they're hit.