Hello everyone
I am an artist and a songwriter, and new to game dev (though I have programing experience in the past just not games). I have an idea for a game, but I am not sure where to start, so I thought I'd see more about the experiences of others first. So let me list what I've heard:
1. You should join a Game Jam first, or several Game Jams before ever choosing who to work with. Network in the jams, make friends, then choose who you want to join you in creating your game.
2. You should develop a prototype first, then seek funding from Kickstarter or other crowd sourcing, then hire qualified candidates.
3. You should increase your skillsets, and make the game yourself. Release it, get feedback, and only then seek funding to better your game.
4. You should enroll in a school for game dev, get a job, learn the ropes, then branch off towards your own independent projects.
5. Just work on simple games first. Try different game engines, different languages, until you find what works best for you. Then pursue your game idea. You need a lot of experience before even thinking of making the game you really want.
If you agree with any of these ideas, or have a better one, please share and offer your reasons. Thanks!
- ronaldaam