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Super Retro Maker - Like Super Mario Maker, but for all the other NES classics

A topic by Super Retro Maker created Oct 05, 2017 Views: 797 Replies: 13
Viewing posts 1 to 9

Hello, I'd like to introduce you to Super Retro Maker.  It's like that really popular "Maker" game, but for all the other NES classics you loved as a kid.


Super Retro Maker lets you design and play stages reminiscent of the greatest games from the 1980's and share them with the world. Or just kick back and play hundreds of handcrafted retro stages all lovingly rendered in lo-def and accompanied by an authentic 8-bit NES soundtrack.   Featuring an expanding lineup of playable characters with unique skills and environments for limitless creativity and infinite replayability.  Unleash your inner Igarashi!


  • Gameplay inspired by the classics (Metroid, Castlevania, Megaman, Ninja Gaiden, Strider, Bionic Commando, Contra, Blaster Master, and more!)
  • Campaign Mode - play through the official campaign to unlock all the features of the editor
  • Metroidvania style exploration with huge maps and unique items and abilities to help you progress
  • Multiplayer Mini-games
  • Online leaderboards
  • Simple and fun level editor
  • Share levels with your friends and the world


  • PC - Early Access Q1 2018


  • Custom C# using OpenTK and Farseer Physics

Follow our progress on social media:



Hoffy (@HoffyMusic) - Composer and Coffee addict, totally obsessed with all things vgm, fusion and prog. 


Jorge F. Peral (@Loktarius) - is an illustrator and comic artist from A Coruña (Spain). He has always been passionate about videogames, therefore he has been taking part in videogame projects since 3 years ago in titles ‘Uniwar’, ‘Antraxx’, or ‘Take Down Zombies’. He also co-directs an independent spanish radio show about videogames called 'El Complejo Lambda'.

Matthew Livingston (@_Mnots) - Pixel artist, game developer, and affiliated twitch streamer 

Daniel M. Mafra (@DanielMafra) - is a creative and 2d artist from Niterói (Brazil). Dedicated to games since childhood, he has taking many roles in indie game industry for the past 10 years, including development, entrepreneurship, marketing, lecture at universities, academical articles writing and most recently, pixel art and concept art for small indie developers and companies, like Black Shell Media.

Christopher Goldsmith (@im_krut) - self claimed artist from Chile, lawschool graduate and videogames enthusiast.


Dan Beenfeldt (@SuperRetroMaker) - Has been in the games industry for over a decade, most recently as a graphics programmer on the Forza Motorsport series.  He is patiently waiting for this 3d fad be over and for games to return to their 2d glory days.

I'll post some in depth looks at the game and our progress over the next few months.  For now, here is some artwork from the various different gameplay styles:



It seems like a good one. I like the high level of detail and the high saturation colors. 

Thanks!  We're sticking pretty close to the NES palette, which helps achieve that look.


This looks great, we'd love to feature it when you've released a public build.

Thanks, it would be an honor to be featured here!

Great screenshots, but is there anything that shows off the level editor?

Thanks!  I plan to show off the editor in a few weeks, I'll be sure to post here.

Well, it took more than a few weeks, but I finally posted a video of the editor in action


Hello, just wanted to share a gameplay video of one of the styles we haven't shown before.  Also, we're currently giving away an SNES Classic to help raise awareness about Super Retro Maker, see the website for details:

This looks very good, you have done a nice job. I also love the idea of Super Retro Maker.

Finally got around to making a video of the editor in action.  Also, we got into PAX Rising, so we'll be showing off Super Retro Maker at PAX South this January!


Dude, I'm so looking forward to this :D


Thanks :)

you are good maker