Hello,
I have been working on a game called The Carnage Club for 3 years and I have released multiple demos along the way (public on my itch.io page). Each of these demos have grown larger and larger in file size and file amount, however, they have always worked. They were developed on Construct 3, and I exported them for the Scirra Arcade. This exported a format that had the necessary components of itch.io's html/zip play in browser standards, so it would run. However, with my new project, the Construct 3 loader loads to completion, then the screen goes black and the game doesn't load any further. Why is this? When I inspect element, the tool says there are 1200ish errors, many of which involve failing to load resources and failing to fetch the c3 runtime.
My other builds for the game have been uploaded in the same manner but this problem doesn't occur with them. I have tried using Construct 3's HTML exporter instead and the game still won't load. This includes recompressing and deduplicating images to reduce file size. The file is quite large, but with recompressing and deduplicating, it is significatly reduced (75% smaller) and still has a similar number of error messages in the inspect element tab.
Has anyone else had similar problems or know any solutions? I'd really appreciate the help.
Thanks so much,
Harrison