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A member registered May 28, 2018 · View creator page →

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No bugs have been reported. The game is in its final state. Thanks for playing!

The Carnage Club is a fast-paced platforming/turn-based/adventure game developed over the course of 3 years. Unite the realm against the evil Snurple by completing side quests and facing various challenges. 

Featuring: 

-A vast over-world to explore filled with secrets! 

-Many CPUs to interact with and to accept side quests from! 

-Numerous dangerous enemies and treacherous platforming stages! 

-Various unique and challenging boss fights! 

-A dozen upgrades and abilities to unlock! 

-Multiple endings! 

-An original soundtrack! 

-Lots of pixel art! 

-And more!

It is out right now! For free! Try it out and leave a review in the discussion board! I'd love to hear your feedback on this.

https://saturnproductions.itch.io/thecarnageclubgame

THE CARNAGE CLUB community · Created a new topic Bugs
(1 edit)

Please post any bugs in this community topic! Significant ones will receive updates and will be destroyed. The game was pretty extensively bug tested so I'm hopeful that many players will not experience problems. Trying to explain the problem as accurately as possible is much appreciated! Additionally, specifying the browser used to run the game would be a huge help.

What do you think about the game working perfectly in Incognito? I feel like it is important to understanding the issue but I'm not very well versed in coding stuff so  I don't know. Also, the game is coded using something similar to block coding, so I don't know if I'm using relative or absolute paths or if I even have a choice. My other Construct 3 HTMLs all worked though and I didn't do anything differently to export them.

Hello,

I know I just posted on this topic, however, my original issue has evolved enough that I thought I should post a new topic. 

Upon trying to load my HTML Construct 3 game file on Google Chrome on itch.io, a few things can occur:

  1. Most commonly, the game displays the Construct 3 loader which fully loads, then the screen goes black and no further loading occurs. In this circumstance, I can open the inspect element tool and see that hundreds of red errors have occurred in the console section. "Uncaught (in promise) TypeError: Failed to fetch" is the most common error; it occurs hundreds of times each time I try and fail to load the game. "Error loading resource:  TypeError: Failed to fetch" is also very common. The number of errors seems to fluctuate each failure, for example, I had 1433 errors last time, but I've had closer to 600 as well. 
  2. If I repeatedly reload the page, the game can sometimes load fully and play properly. This happens maybe 10% of the time, and happens more often if I don't have a save game.
  3. Sometimes, the game can run but fail to load most sounds.
  4. Lastly, if use incognito mode to run the game, it will display the message "Failed to register service worker" and the game will play every time (at least every time that I've tested). No red errors will appear in the inspect element tool.

What does this combination of successes/errors mean? The part that I'm most curious about is the repeated success of the incognito tab at loading the game. Is chrome blocking the game in some way? I've uploaded lots of demos in the past for this same game and never had any issues.

I'd appreciate any advice at all! I'm down for trying new things. Unfortunately, I'm not very knowledgeable with this type of material.

Thanks so much!

"Uncaught (in promise) TypeError: Failed to fetch" is the most common error it occurs hundreds of times each time I try and fail to load.

Sorry, last update:

I have gotten the game to load fully upon repeatedly reloading the page. However, sometimes the sounds load, other times the sounds don't load, that is, if the game loads at all. It seems to have a higher chance of loading to completion on chrome if I have the inspect element tool  open. Is there a fix for this? I'd like my viewers to not have a seemingly random chance of playing my game and playing it with sound.

Additionally, playing on Chrome while in 'Incognito' seems to work, sound and all. 

I don't know if this helps but the game works on Safari, but not on Edge or Chrome. The only problem on Safari is that it takes too much memory and the tab therefore reloads after a little while. Additionally, on Safari, it seems to be able to play .webm audio files just fine but fails to play .ogg . 

I have updated Chrome to the most recent version but it still fails to load the game after the Construct 3 loader is finished. 

Lastly, the error messages seem to come from failing to load images. "Failed to load resource: net::ERR_FAILED" followed by a line of characters and the name of the image is very common. Additionally, many say "Error loading resource:  TypeError: Failed to fetch" followed by "c3runtime.js:1080". 

Does this info help in figuring out the problem?

Hello, 

I have been working on a game called The Carnage Club for 3 years and I have released multiple demos along the way (public on my itch.io page). Each of these demos have grown larger and larger in file size and file amount, however, they have always worked. They were developed on Construct 3, and I exported them for the Scirra Arcade. This exported a format that had the necessary components of itch.io's html/zip play in browser standards, so it would run. However, with my new project, the Construct 3 loader loads to completion, then the screen goes black and the game doesn't load any further. Why is this? When I inspect element, the tool says there are 1200ish errors, many of which involve failing to load resources and failing to fetch the c3 runtime.

My other builds for the game have been uploaded in the same manner but this problem doesn't occur with them. I have tried using Construct 3's HTML exporter instead and the game still won't load. This includes recompressing and deduplicating images to reduce file size. The file is quite large, but with recompressing and deduplicating, it is significatly reduced (75% smaller) and still has a similar number of error messages in the inspect element tab.

Has anyone else had similar problems or know any solutions? I'd really appreciate the help.

Thanks so much,

Harrison

(1 edit)

Really awesome game! I love how  there is a freedom to how you beat the puzzles. For example, on level nine I pinned the knight to the wall, but couldn't figure out how to get the archer down. Instead, I shot an ice ball at the pinned knight to make him drop, lowering my teammate to victory. The concept is really expanded upon to a great extent which I like.

My only complaint is that the controls are not my favorite. I would suggest using WASD to move and jump, S to switch, and J or enter to attack. Just a suggestion. Nice work!

Edit: I got a little more used to the controls when I played it again

The game should now work for you

Great color palette but on more  important matters great game!

Thank you!

I'm working on fixing this I just need more space to fit the HTML properly

Yeah do you

My I turned my game into a zip file so it could be played in the browser but the file size is apparently too large. I don't know what to do- I'm not super techy... 

Can someone post a suggestion? Thanks;)

(1 edit)

The game may be Mac only. I'll try to find a better file (for windows)

Great job!