Hey guys, I'm a newer gamedev who has always been bad at art. Thus most of my newer creations are pixel art sprites and various shaders to affect them haha. I mostly used Asesprite white GIMP for the normal mapping. Sometimes if I need tiles or textures I use Substance Designer. But today I bought Spriter Pro, Texture Packer, and Sprite Illuminator and they are really helping out my animation process and automating some of the mundane parts of actually packing sprites. Which led me to these questions! So, what do you use, what are you trying to achieve artistically, and what could be easier?