Up until recently, most of my projects have been for learning purposes only, but two weeks back I started on a game that I have been wanting to create for some time. Instead of working on it in isolation, I thought it would be interesting to post a devlog to (hopefully) get people interested in the project. I am noticing a trend now, after the fourth update, that I am not getting as many views as I did with my first update.
My question is, is this normal? Content wise, I feel that my later posts have been more interesting (more screenshots, etc.), so my thought is perhaps Itch boosts your first release of a game (even if it's not finished), while any following posts do not get this boost?
Either way, it would be interesting to know what's the best approach to get a following, since somewhere in the not so distant future I would love to get some testers for my game.