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A topic by joseanjim created Jul 01, 2017 Views: 177 Replies: 5
Viewing posts 1 to 3

I have on mind a game. I only need the help of a web programmer PHP + HTML5 and maybe CSS.

A text only rogelike, Easy to get an Alpha. Much work to get a Beta. After that therefore we support the game will be an "always in progress"

I have so much working capability. I need to work in a team.


Hi there! From my own experience, HTML5 isn't the best platform for a roguelike with ASCII art. A graphical one, maybe, but even so you're better off making your game for the Linux/Mac console. Or the Windows console.

Just out of curiosity, what do you need a server-side component for? A public scoreboard?

text based, not ASCII art. With MySQL you can have a register of players in same location, then they can interact, whisper, talk, shout, duel, pickpocket, trade, follow, examine, shot, push, hug, smile, kiss, giveaway, mentor, 


Ooh, all right. Like Legend of the Green Dragon then. Or alternatively like a MUD. That makes sense and could even be successful. Good luck!


Right, I know it. An excellent example of how you can use clicker mechanics to make a game with deeper themes. It's also be a potential example of how World of Warcraft-style cooldown-based combat could work in a text-based MMORPG, come to think of it. Good point!