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DUAL GAME JAM

A topic by joseanjim created 84 days ago Views: 86 Replies: 5
Viewing posts 1 to 3

I have on mind a game. I only need the help of a web programmer PHP + HTML5 and maybe CSS.

A text only rogelike, Easy to get an Alpha. Much work to get a Beta. After that therefore we support the game will be an "always in progress"

I have so much working capability. I need to work in a team.

Moderator

Hi there! From my own experience, HTML5 isn't the best platform for a roguelike with ASCII art. A graphical one, maybe, but even so you're better off making your game for the Linux/Mac console. Or the Windows console.

Just out of curiosity, what do you need a server-side component for? A public scoreboard?

text based, not ASCII art. With MySQL you can have a register of players in same location, then they can interact, whisper, talk, shout, duel, pickpocket, trade, follow, examine, shot, push, hug, smile, kiss, giveaway, mentor, 

Moderator(+1)

Ooh, all right. Like Legend of the Green Dragon then. Or alternatively like a MUD. That makes sense and could even be successful. Good luck!

http://game.notch.net/drowning...

Moderator(+1)

Right, I know it. An excellent example of how you can use clicker mechanics to make a game with deeper themes. It's also be a potential example of how World of Warcraft-style cooldown-based combat could work in a text-based MMORPG, come to think of it. Good point!