Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

http://game.notch.net/drowning...

(+1)

Right, I know it. An excellent example of how you can use clicker mechanics to make a game with deeper themes. It's also be a potential example of how World of Warcraft-style cooldown-based combat could work in a text-based MMORPG, come to think of it. Good point!