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Best way to make a "teaser" for a game?

A topic by JanneLDev created Oct 14, 2020 Views: 289 Replies: 3
Viewing posts 1 to 3

I'm planning on releasing something (kinda like a teaser for an game) and thought about posting it to Release Announcements. However the rules say that is should link to the game on itch.io and tell a summary about the game. Which doesn't exactly work when making a teaser.

Any tips on what I should do? 

Moderator(+1)

I believe the “Release Announcements” are for games that have already been released. My understanding is that people browsing that category, are looking for games to play now. I could be wrong on that though, best to follow what the rules say.

If by teaser you mean like a video, you can still post it on social media, and if you want, you can make a game page and attach the video on a devlog (or the main page itself).

(2 edits)

Just to add a small data point: I browse the release announcements every one or two days. If something reads demo, preorder, alpha, etc. there’s only a pretty low chance I will be even looking into it - unless the title or the screenshot really speak to me.

Part of that is that certain developers feel entitled to post regular release announcements for the same game - the way others would post development logs. (Not speaking of Dark Dimension, of course. Lately some of my posts have been… misinterpreted, so I thought I’d make that clear here.)

Edit: Having just looked through the current release announcements, I have been watching myself a little and it turns out I still upvote announcements for demos if I get a good vibe from them.

(+1)

It's better not to post a teaser at the release announcement, as the previous replies said people expect released games there. You also only get to post once for each of your game there, after all you technically can't release your game for multiple times. You might try to post it on Twitter and other social media with some hashtags, if the teaser is good then you might get some attention.

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