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Zirk

271
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A member registered May 28, 2017 · View creator page →

Creator of

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Click on the key, then on the door :)

Try to lick it :) (use it on yourself)

As a more concrete answer, the waterfall sometimes have some little “shining” effect that appear repeatingly after a dozen seconds, if you try to fill a bottle at that time or very shortly after you get a gem :)

Don’t worry about clicking the hole itself, it’s more a question of timing than accuracy :)

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Nice short point&click game, really liked the character art

Puzzles took me a bit of time to understand (especially how to open the door), not sure if I was just clicking on the wrong places or so but they work well overall

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The gameplay is kind of interesting, main issue being the difficulty, I think that maybe the game would gain a lot by zooming the camera out so the player can anticipate things a bit more

The way gameplay is linked to the lewd is kind of nice too, only huge black dot for me is that I’m really not into AI art

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Really nice game, the girl animations were amazing and the new videos were a great way to add replayability

The X of the popup can be a bit hard to hit compared to the others ads but the game difficulty is really well adjusted overall

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Really liked the overall mood of the game, the art and music merge really well together

As others said navigations can however be a bit tough, I didn’t manage to finish the game due to lacking an ingredient and I couldn’t really find a way to reach the witch house consistently

I don’t think the camera is a bad idea as it kind of serve the game mood quite well but yeah maybe a hint or so on what lead where could help

Super nice game with really great art, I’m however not sure I fully understood the gameplay as I never reached the “lust” ending, study points always catching up too fast

Thanks for playing our game, our hint system is definitly something that could be improved for next time. As for the stairs indeed, our whole navigation system was a bit of a fight

Thanks for playing our game! Keys are indeed one use only so you indeed need another one for the 2nd door

If you wait and look closely at the waterfall, a hint might appear :)

Hey, what browser are you using? I’m on Chrome and it seems to work well for me

The hint at the start of the level is true to itself

For the last level, you got a new card… try to see what you can do with it, and don’t rely too much on what you learnt in previous levels :)

Thanks ! Scarecrow is our big hidden CG, the only help I can give is that the level 1 intro text (level right after the tutorial) will have a slight hint about it

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Hey, the game looks great (love the art style), there is however a small bug that if you speak to the anchor, say you don’t want to go up and speak to it again, you’re stuck there

Hey, late answer but just walking on items grab them :) For doors, just push them with your head!

We want to consider mobile more for our bigger projects, but I don’t think this one will receive updates for mobile support, sorry!

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Hey, how far did you manage to go in the tutorial (top right), did you manage to find the dragon back entrance and remove the things there?

Hey, this game was made for a jam so it’ll probably receive little to no update, but making more games with dragons is 100% something I want to do!

What do you mean by virtual handle?

Really nice game, the overall mood (music + art) is super great, AZERTY keyboard was a bit tricky but overall the gameplay is very nice too

Thanks for your review, we always struggle to find a great way to add gameplay over lewd CG without the game part being too distracting, we will continue to practice that :)

Thanks for your review! We tried to reuse the same buttons (O and P) for all our mini games to make it simpler but apparently we lost too much variety in the gameplay this way, it’ll be a lesson learnt for our next game :)

Fixed, thanks :)

The game was made for a gamejam so this is not planned, sorry :)

Sure I would love a link :)

Preggo Game Jam #3 community · Created a new topic Discord?

Hey, is there a Discord for the jam?

Thanks for playing! There is only one ending but if you felt like something was off we would love to hear on how we could improve it for next time :)

We are working on patenting pineapple launcher, but there are so many others fruits to patent first…

Took me a bit to find out how to deal with the fire alarm but nice little game overall

Interesting take on the platformer genre, quite short but overall a solid entry

Really like the art and the mood of the game but was a bit confused by the gameplay and what the hints meant

I will have a look, thanks for the report!

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I found someone, thanks!

Old post:

Hey, I’m a Unity programmer and I happened to have some free during this month so I’m looking for an artist to make a NSFW game and maybe selling it for 1/2€ and splitting the revenues

To speak a bit about myself I’m mostly working with Unity and worked on a few others games before ( https://zirk.eu/?s=0#katsis )

I don’t really have an idea for this project, so if you’re interested by the idea I think we can build the game concept together I think keeping the scope to 2 months max would be great tho

If you have any question or if you’re interested, don’t hesitate to reply here or contact me on Discord (zirk)!

Thanks for your comment :)

I totally agree with you on planes, it’s a mechanic that was quite developed but when we made the levels we realized we were missing time to really make it shine, definitely one of the big thing I want to improve if we continue this!

For the enemy attacks, I was planning to improve the AI but realized that for the prototype, it might make the challenge a bit too tough so it was let as if, but yeah that’ll be a very important point to think on!

For the rest, we are taking notes (I definitly want to add more ammo/equipement types), thanks again :)

Air battle is definitly something I would have liked to work more on, it was planned for the player to be able to get aircraft carrier (and thus more chances of getting fighters) but we couldn’t implement it in time

For the map bug it’s good to know, I’ll need to have a look, thanks :)

Thank you for your comment :)

Weapon wise, most of them are support roles (mostly related to air battle), the only active one is torpedoes which allow you to fire in a straight line

When you get a new weapon, you can equip it with the “Fleet” button on the top, but you’ll also need ammo (that you can get with cyan nodes), don’t forget to also assign them to a ship afterward

Hey, we released a new version that disable all the external links, it should also fix the false positives with your anti virus If you try it, please tell me if it works for you :)

Sadly this is more of a itch limitation, we tried to use Stripe on the past but they ended up refusing us due to NSFW content breaking their ToS