Click on the key, then on the door :)
Zirk
Creator of
Recent community posts
The gameplay is kind of interesting, main issue being the difficulty, I think that maybe the game would gain a lot by zooming the camera out so the player can anticipate things a bit more
The way gameplay is linked to the lewd is kind of nice too, only huge black dot for me is that I’m really not into AI art
Really liked the overall mood of the game, the art and music merge really well together
As others said navigations can however be a bit tough, I didn’t manage to finish the game due to lacking an ingredient and I couldn’t really find a way to reach the witch house consistently
I don’t think the camera is a bad idea as it kind of serve the game mood quite well but yeah maybe a hint or so on what lead where could help
I found someone, thanks!
Old post:
Hey, I’m a Unity programmer and I happened to have some free during this month so I’m looking for an artist to make a NSFW game and maybe selling it for 1/2€ and splitting the revenues
To speak a bit about myself I’m mostly working with Unity and worked on a few others games before ( https://zirk.eu/?s=0#katsis )
I don’t really have an idea for this project, so if you’re interested by the idea I think we can build the game concept together I think keeping the scope to 2 months max would be great tho
If you have any question or if you’re interested, don’t hesitate to reply here or contact me on Discord (zirk)!
Thanks for your comment :)
I totally agree with you on planes, it’s a mechanic that was quite developed but when we made the levels we realized we were missing time to really make it shine, definitely one of the big thing I want to improve if we continue this!
For the enemy attacks, I was planning to improve the AI but realized that for the prototype, it might make the challenge a bit too tough so it was let as if, but yeah that’ll be a very important point to think on!
For the rest, we are taking notes (I definitly want to add more ammo/equipement types), thanks again :)
Thank you for your comment :)
Weapon wise, most of them are support roles (mostly related to air battle), the only active one is torpedoes which allow you to fire in a straight line
When you get a new weapon, you can equip it with the “Fleet” button on the top, but you’ll also need ammo (that you can get with cyan nodes), don’t forget to also assign them to a ship afterward




































































