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Keep Drumming's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #678 | 3.070 | 3.500 |
| Innovation | #852 | 2.894 | 3.300 |
| Theme | #882 | 2.894 | 3.300 |
| Visuals | #920 | 3.070 | 3.500 |
| Overall | #1064 | 2.733 | 3.117 |
| Gameplay | #1295 | 2.280 | 2.600 |
| Enjoyment | #1461 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The world will end if you don't defuse the bomb, but you're a shaman and you are high. What can go wrong?
What code and assets did you not make from scratch during the jam (if any)?
Some standart unity code assets were used
How many people worked on the game?2
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Comments
Very cool concept! Definitely could have used a more straightforward tutorial though
The VFX and concept is cool! I got a bit confused about the hints, but the tutorial was helpful in establishing the drum's role.
Really like the art and the mood of the game but was a bit confused by the gameplay and what the hints meant
I couldn't get your game to play, it was just a black screen with music playing. Interesting concept though :)
"but you're a shaman and you are high. What can go wrong?" .
Lol that took a laugh out of me. Loved the theme!
Interesting :)