The next will be even better!
Zebedy
Creator of
Recent community posts
Thanks a lot Joshington!
Much appreciated feedback!
For sure, I'll add more story related bits as time progresses - there's a few other things I need to do on the list first; but it's definitely something I want to put time into.
Either as a cut-scene, comic-book style cutaways or something else entirely. (His name's Sol, btw)!
Absolutely - both of those are pretty high up on the to-do list!
I can add a quick diagram to show controls for now; and then I'll add the options menu which can let you change controls, audio, some accessibility options, etc.
They should be in the next update 😁
Thanks for the feedback again Joshington!
Hey gabri,
Cool character!
If you're looking to animate this; you're likely going to need to splice him up into separate pieces and animate them using keyframes.
(Have a look at Spriter, Spine, etc.)

This is how I would separate the character and upload them into an animating software.
Then you would move each separate "piece" where you like to mimic an "idle", "walking", "running", etc. animation.
Also look at IK. (Inverse Kinematics).
For me, Im using Godot. Entirely free and generally quite simple to use. There's a bit of a learning curve to understanding how the nodes work; but once it clicks, it's super easy. Give it a go.
There's been a lot of traction with it so there's plenty of tutorials, documentation and examples for you to sink your teeth into.
