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(+4)

For me, Im using Godot. Entirely free and generally quite simple to use. There's a bit of a learning curve to understanding how the nodes work; but once it clicks, it's super easy. Give it a go. 

There's been a lot of traction with it so there's plenty of tutorials, documentation and examples for you to sink your teeth into.

(+4)

I second Godot. The tutorials online are super helpful, you can make your first game in under an hour just following along with a YouTube video

I also highly recommend Godot. It's completely free (as in freedom AND as in free beer), is actively developed with new awesome features being added each version, it has amazing community and lots of tutorials, and is easy to pick up (at least it was to me). It's basically the blender of game engines, give it a try!