I'm just crashing on purpose. I hope that's how you win. ;p
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Conceptually and visually A+ ... but, I really find the control to be unworkable for me. I want the camera to give me much more of a window to speed up and slow down. Otherwise it feels like you are always sharing the same wave, and then the outcome feels random rather than skillful.
When I search Itch.io for "fishing" I only get one page of results:
It is not clear to me how these results are selected, or why there are not additional results.
The tag view for the tag "fishing" is what I would expect to see, and much more useful to me.
However, the entry into that tag view is not obvious nor is it clear that I am not already in fact looking at the results for that tag.
Ideally, there would be a much more visible invitation into the fishing tag from these search results or perhaps when a search is an exact match to a tag, the search results should default to the tag results with some sort of "you are looking at the tag fishing. click here to search for the word fishing instead"
Bitsy's CPU usage spikes, the game input response time plummets, and the Chrome browser GUI also slows to a crawl. Games are basically unplayable. This has been true for me for at least the last three Chrome version auto updates. I'm currently at 70.0.3538.102. I'm on Mac OSX 10.12.6.
I don't feel like this problem existed when Bitsy first launched.
I have this problem for many Bitsy games I try. Some example offenders:
I absolutely love Missile Command... it is probably the most nerve wracking game ever. I think you should flesh this out... I think it has a lot of potential for local mutliplayer. Not sure how I feel about the unlimited ammo / constant rate of fire.
I love plunging to my death into the lava with my sister's egg. Heh. Wish I could knock an egg loose by hitting the ground from below, but the squishing is really fantastic. I actually LET the game go to a draw once because I wanted to see if the eggs would hatch into something!! :)
I love Bubble Bobble so much! You did a fantastic job of being dangerously close to the real music. I like the re-imagining of the dragon sprites and the quirky telescope theme, which somehow feels very cohesive. Controls were good, but it took me a few plays to understand the scoring.
Love the crazy graphics and simplified golf game. Is the winning state broken? Seems like it is just first to the hole, not fewest strokes? It is actually kind of interesting to compete between the fewest, most accurate strokes strategy vs the just hammering as fast as you can at 1-2 power strategy... hehehe