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Ypash

44
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A member registered Jun 12, 2020 · View creator page →

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Yeah sure

Hey! Yeah, I haven't been doing a lot of Game Dev recently because of exams and stuff. I don't really have any big projects planned, but we'll see.

Awesome man!

Oof. Unfortunately something came up, so Idk if I will participate. It's very uncertain , but I'm sorry I can't team up.

I'm 14, it doesn't matter

Mine is ypash#7960 btw

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Do you have a Discord? 

I'm also looking to team up.

Amazing game. How did you make cutscenes in a week!!
My character did get invisible after we beat the boss though. He sorta went in the ground.

Ya I ran out of time on transitions and this was honestly my first proper time doing pixelish art. Glad you liked it.

Nice. The UI did bug out a bit , but I like the game.

Looks great, sounds great, but I couldn't complete it. I kept sliding off platforms and so the controls were sloppy. I feel you should decrease the speed and jump height. On the other hand it gave a fast paced feel especially with the colour palate options. Love the game, but it was too hard. 

The jump is too low which makes it annoying more than challenging as it feels like dying is the game's fault. In a rage game, dying should be your fault. Also , you submitted this to 2 other jams. The game was not made for this jam and the theme game show is just not there. It's a good game, but the multi jam thing doesn't sound fair.

Oh ok I didn't know that! Will play again.

Great Game! The art is well polished and I like the sound. my problem is that the movement fills to slow and weird. For example, jumping from one wall to another just doesn't work sometimes.Apart from that great game!

Oh ok!

Glad you liked it! The level 4 thing was intentional , a smart shortcut for anyone who figured it out as the normal way felt too hard. Thanks for playing!

Thanks for the feedback! Glad you liked the game and sorry you didn't like the sounds, I had to make the quickly, as I had limited time.

Ya this is what I saw- 

The title, tutorial and quit got merged up.

Hey thanks for playing! Glad you liked the game and congrats on your cerification!

I was very confused, the title screen is all messed up. An in game control scheme/ way of telling your objective would have been better. Still, I love the idea!

Nice horror game! I totally didn't get the story at start , but realized what was happening by the end! The rooms mechanic was well made , though I did get confused . Does going back through the same door make you go in the same place as earlier? The surprise ending was well made, loved the cliffhanger. Good job!

Nice game! I like the balance between platforming and the quiz and how getting an answer wrong makes the platforming hard, very polished!

Sorry you couldn't finish the game! I didn't playtest with the camera much , so that's a lesson learned! Glad you liked the narrative! I feel like the fall acceleration would've been too much if higher, but thanks for the feedback.

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Thanks for playing! I didn't realize the fisheye effect was a problem, could've playtested a bit more. The lava issue is a problem , I'll fix it post jam. Yes, the bouncing pads do increase height on every jump.

Nice game, though the controls were a little hard. Also sometimes the texture at the bottom did'nt correspond correctly. Going through that stack of cubes was absolutely joyful! Good job.

Yeah, it looks like you overscoped other stuff, but it was worth it. I would'nt have enjoyed the game as much if stuff like say, the sound mashing part didn't exist.

I was able to do it in Level 2(the one where you get coffee.)

Nice game, maybe a bit too hard.

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Awesome Game! I have no criticisms. The minigames are really fun and different and the fact all the characters had names makes it even better! Great job!

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WOW. This was one of the best games I've played in this jam( so far at least). I thought it was just a quiz but then it turned into that puzzles and I love it. Though I do have a few critiques. The walking felt slow, so the corridors in level two felt a bit bland. The jumping felt floaty and I discovered that you can just wall jump.(If you're using unity this can be fixed with friction.) I struggled a bit at the boss, but it was easy once I got the boxes figured  out. Maybe in a post jam version you could make the boxes fall faster as you go? I loved this game and all the puzzles and platforms and mechanics were amazing. Great Job!

No I didn't.

Nice idea, but the UI overlapped a lot, making it feel unpolished. But good concept.

Ya I will!

Thanks for playing!

Thanks for the feedback! Hmm, I did try to make falling faster but I guess it needs more tweaking.  

https://ypash.itch.io/droid-certification-test

You are a droid to be certified. Complete the tests of strength and intelligence to pass.

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Thanks for the feedback! Ya the spikes were a bit too hard, but glad you could complete it. Sorry for the glitches, I will work on them post-jam. Thanks again!

Ok thanks :)

Can you change the project files if you have submitted but there is still time left?