GIORGOSXAL
Creator of
Recent community posts
Hello,
I’m working on a project in Godot 4, and I’ve run into some issues with a couple of scenes (main_menu.tscn and Level_01.tscn). The editor reports missing dependencies, but all the listed paths seem correct, and I’ve checked everything several times.
The Issue:
- Both scenes fail to open in the editor and throw errors like “Parse Error: Busy” or “Failed loading resource.”
- The dependencies seem to reference each other, and I suspect that’s part of the problem.
- The errors persist even after manually editing the
.tscnfiles to fix paths and removing UID references.
What I’ve Tried:
- Verified the file paths in the
.tscnfiles. - Cleared and reimported
.importdata. - Tried suggestions from forums and troubleshooting guides.
Request:
Can you fix it? I will share the game so you can. I’ve been stuck on this for a while, and any help would be much appreciated!(https://drive.google.com/drive/folders/1Av5D3YPkBrIe3GL-QwoD2VwaHKVknDGa?usp=dri...)
Thanks in advance!
Hello Pixelcraftian! I just want to say that I am a very big fan! I have even made a series of fan games called "Super Mario: The end of bounds" and it's after future mario!
Newest game (still not finished) Super Mario The end of bounds 64
Well in the castle you're not able to jump but in the small world in the painting you can! You can enter them by pressing the Space button while you're touching the paintings (also you're able to speak with toads or punch/kick by pressing the Z button) and you can jump in them by pressing the Up button. Also you can walk on stairs with the Up and Down Button and you can enter Doors by pressing the Up button.
Thanks for Asking!

