Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dependencies error

A topic by GIORGOSXAL created Dec 27, 2024 Views: 133
Viewing posts 1 to 1

Hello,

I’m working on a project in Godot 4, and I’ve run into some issues with a couple of scenes (main_menu.tscn and Level_01.tscn). The editor reports missing dependencies, but all the listed paths seem correct, and I’ve checked everything several times.

The Issue:

  • Both scenes fail to open in the editor and throw errors like “Parse Error: Busy” or “Failed loading resource.”
  • The dependencies seem to reference each other, and I suspect that’s part of the problem.
  • The errors persist even after manually editing the .tscn files to fix paths and removing UID references.

What I’ve Tried:

  • Verified the file paths in the .tscn files.
  • Cleared and reimported .import data.
  • Tried suggestions from forums and troubleshooting guides.

Request:

Can you fix it? I will share the game so you can. I’ve been stuck on this for a while, and any help would be much appreciated!(https://drive.google.com/drive/folders/1Av5D3YPkBrIe3GL-QwoD2VwaHKVknDGa?usp=dri...)

Thanks in advance!

This topic has been auto-archived and can no longer be posted in because there haven't been any posts in a while.