Thanks so much! We appreciate the love!
Wizard Zombies
Creator of
Recent community posts
Wow, the graphics and animation are incredible. It reminds me of Buckshot Roulette. I was confused on which weapon was rock/paper/scissors at first but figured it out.
The smooth animations and graphics are the bomb (no pun intended). The sound design also fits the game perfectly. Really solid game.
I loved it, reminds me of PvZ Garden Warfare especially with the shoulder aiming, cosmetics, and the sound effects when enemies get shot/die. I think some extra polishing would help a lot, just simple things like on-kill particles game objects, or a reload bar for reloading. Really awesome to play there's a ton of potential, especially if you ever look into adding multiplayer :)
No problem glad to help!
For this jam we tried to keep gameplay simple enough to put on a sticky note or two, otherwise it becomes too daunting and buggy. For our first game jam we went pretty heavy on mechanics and players ended up confused and frustrated with bugs the whole time. This jam went a lot smoother, we nailed the gameplay loop early on and focused on animations/graphics for most of the jam. Once you have a strong simple gameplay loop it's a lot easier to expand on it with later additions, upgrade systems, etc. Rather than trying to go all-in with a full web of systems at the beginning. This also helps a lot with the player understanding it too, games feel much more fun and gratifying when they slowly introduce mechanics vs. when they slam you with everything at once. I really love your driller frog concept, it's creative and you could have a lot of fun animating it with the drill bouncing up and down like a frog or something, and maybe the frog picks up gems with his tongue. For artists you can try looking for a friend who's good at art or check out the Big Mode discord, they have a huge busy chat for linking up with other people based on their talents.
Thanks for rating our game it's super appreciated :)
We've fixed a few bugs that made the game unbeatable!
Try the newest version below!
https://wizardzombies.itch.io/html-big-slicks-poker-party
Play the HTML Version!
https://wizardzombies.itch.io/html-big-slicks-poker-party
Neat idea, I think some clearer direction and simpler mechanics would have helped. It's very heavy on the gameplay systems with slots, wallet limit, damage, oil, block digging, but it feels quickly thrown together instead of planned out. Limiting the amount of mechanics would have freed up time for other lacking areas like artwork and design as well, especially for game jams when there's not much time.
Loved the music!
THIS was so original and awesome, I loved the puzzles and wish there were more types of them. I only encountered a small bug with the game saying my keys were being pressed when they weren't, but pressing it reset it. I loved it and the art was awesome
My high score was 680 seconds and I had like 1500 keys pressed
We fixed the looping bug in the beginning in our new HTML version:
https://wizardzombies.itch.io/html-big-slicks-poker-party
Highly recommend playing this version instead of the zip, let us know if you can beat Big Slick! ;)
Hey, thank you so much for all of the feedback! We enjoyed reading your comments very much, and it is nice to know somebody actually played through the whole game despite all the bugs :) . We've watched many of our friends encounter the same problems you mentioned (difficult controls, bugs, etc.), so it's pretty funny to see you experiencing the same things we saw our friends go through. I think we poured a little too much time into stuff like the cutscenes rather than polishing out the play experience, lol. We'd love to see any gameplay footage you've recorded. Anyways, it's great to hear you loved the game and enjoyed breaking it. Thanks again for the detailed comments! - Logan



