Thank you for reporting the issue, unfortunately that CG slipped by during testing. It should be the only one, the rest should be fine I believe. I'll go through that part of the game on the next release to fix the clipping issue!
Winterfire
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This game will: https://www.patreon.com/winterfire/posts/i-am-overlord-165464211
All my games are pre-planned so it's not a matter of changing my mind, I just follow the plan until the project is complete
Mare is male, male characters are not available in this game. Aura will naturally age because the story spans years, but her starting age is already much older than 76 for narrative purposes: In D&D, a 18 years old elf and and a 18 years old human are physically identical, so you're right in saying it's unnecessary - However, in terms of elf society, hitting 100 years old is a big deal and I'll be writing a scene for that, which is how Aura will be introduced in the protagonist's harem.
Oh, that's an issue with windows. Basically Windows has a limit of 255 characters in the path, you can read more about it here: https://www.reddit.com/r/techsupport/comments/zidnun/how_to_fix_path_too_long_er... and https://www.reddit.com/r/techsupport/comments/rhtthl/file_path_too_long_when_try...
They suggest a few solutions, but the best way (in my opinion!) is to download and use 7zip. It's the best (better than winrar) and overcomes the path limit.
1. You can find them around the map (in the locations before the house gets upgraded);
2. You can add them by using a cheat code upon subscribing to Deity tier on my Patreon/SS (They won't expire unless you restart the game in a new playthrough);
3. You can win them in minigames (Very low pecentage though), you can also win them in the crane minigame;
4. You can obtain them through the Nekoya Restaurant (but if you pay yen for a fancier meal, you'll get more FPs);
Hello,
The issue with such choices is that people will get confused/stuck, it happened many times with the previous game.
I've also taken in consideration that people playing this game have most likely played the previous one as well, so I don't want them to "grind" again.
The plan for this game is to make a more standardized harem genre, focusing on new choices instead.
If it's only about taking Albedo as first or second wife, I may create a poll in future and consider a small rewrite depending on the results though.
Neia is already in this game, also this game is already completed so there's no new content being added. I am currently developing the remake: https://winterfire.itch.io/overlord-h-plus so if you have questions and suggestions, ask there!
There will be "Good" choices but with an evil roleplay. A bit like when you're playing D&D and as a player you want to do a good action (such as sparing someone) but you're playing an evil character, so you need to roleplay a good reason to do such an action without affecting your alignment. The concept will be the same.
There's an (optional) harem which works in the way that you need to confess to each one you're interested in.
At first it can be either Albedo or Shalltear as first wife (Depends if Shalltear gets controlled by the WI or not), later on in the game, you can start building your harem by confessing to other women.
In Overlord H Plus, the process will be simplified, it'll automatically be a harem.
Hm... That's weird as I had tested the game before release and didn't have any issue with battles. Got some different bug reports regarding battles, but nothing that would prevent the battle from continuing, I'll try to test it more thoroughly in order to replicate the issue and fix it. If you've saved just before the battle, does the bug occur even when you close the game and try again? If so, can you send me the save file so I can try to replicate it in my build?
Someone on Discord had asked if there was a way to avoid the spanking from Rias, I liked the idea, so while at the time there wasn't anything to avoid it, I implemented a choice.
As for bugs related to battle, R19 has fixed a bunch, but at some point I still need to replay the game from the beginning to make sure quality-wise everything is okay.
Sorry for the bad experience with the lack of battles, those are the only ones that have to yet be implemented, the other ones are working.
There are some things that need to be implemented still as the game is still under development, that includes some early balancing.
When it comes to achievements, you don't have to get them all. The game is designed to allow you to access all the content by just playing naturally
If you have any more feedback as you continue playing, or scenes you'd like to see, do let me know. One of the choices in the game was actually suggested by a player on my Discord.
I need more details than that if you need help. What platform (Mac, Windows, Linux...)? If Windows, what version of Windows? (Windows 7 is not compatible anymore), Do you have any overlay app preventing the game from launching (Assuming it doesn't open at all)? If it starts and closes, attach the generated log (Location depends on the platform you're playing).
Then there are the usual common questions, Minimum requirements met, Video Drivers updated, etc.
Play Overlord H (the old completed one) to get an idea of all characters available, it's quicker to ask if specific characters will be available.
Currently, as of R2, there are only Shalltear and Albedo. R3 will have bigger scenes for Albedo, and introduce Solution (she'll have roughly the same amount of scenes Shalltear/Albedo currently do in R2).
I actually have four projects: Vox Gremory, Digital Crush: Grayfia, Entwined Roots, and Overlord H+.
Everything is pre-planed, so I never bite off more than I can chew, if you look at my history, all my projects have been completed.
Entwined Roots for example has been recently completed, and Digital Crush: Grayfia has only a few releases left (Small companion game to Vox Gremory).
So, for the most part, I'll be alternating between Vox Gremory and Overlord H+.
Since I release monthly, this gives me enough room to decide if either one needs more work before release.
For example, Overlord H+ was planned for January, however I realized the release needed more work, so I worked on Digital Crush Grayfia instead, which requires considerably less time, and used the rest of January to work more on Overlord H+ which will be ready for February.
At the same time, I've also been writing and planned the next three releases of Vox Gremory without feeling I have to rush every month.
This may seem counterintuitive, but it really works for me because among all projects, Vox Gremory is the biggest one (and therefore the most time consuming one).
TLDR: Don't worry about any possible abandoned game from me, in 7+ years, it has never happened!







