I actually just came up with the name myself, but did realize after a quick Google search that it's quite close to that one... hopefully I won't get the intellectual property cops knocking at my door 0.0
Wherbe
Creator of
Recent community posts
Thanks for the feedback! Yea the text was a little hard to read, maybe a higher resolution for just the font would help without having to change the resolution of the whole game. And the learning curve could be improved for sure, for most jam games I just put a static image explaining controls and mechanics but a better tutorial could be integrated into the game, ideally through dialogue or environmental indicators.
Thanks! Really glad to hear that the world building was successful to some degree, horror mystery is very interesting to me because it's slow but the supense builds up longer and the reveal is usually more impactful (and brings up even more questions). Would love to expand on The Town more in the future. Appreciate the feedback :)
Thank you! Yea the initial thought was that looking for notes would be enough incentive but clearly that needs some work. When playtesting I even found myself spamming C to see the world and Them at the same time, which obviously isn't the point haha. Maybe I'll do some updates in the future... (P.S. I really liked your game!)
This was really fun! Feels extremely polished, great art and sound design, and it keeps me coming back to get better scores. The way the game starts up again right after you select an upgrade is a little jarring, maybe a short timer to let the player adjust before jumping right back into the action would be helpful. Overall very well made game.
I really liked the look of the one, cool concept for the graphics. Gameplay was definitely difficult for me (and I believe the controls are wrong, it says left shift in the description but I had to press right shift?), might be nice like someone else mentioned to have some sort of difficulty curve at the beginning. Good work!
Superb voice acting, game has a lot of polish for a week long jam. I like the more subtle horror theme, the horror of the business world. Horror generally pairs well with comedy. I do agree with another comment here that it was a little difficult to get the foot rubbing patterns just right... never thought I'd have to type out those words...
Thanks for playing! In my personal speedruns of the game I also used that "feature" to propel myself foward faster, maybe the number of hits to respawn the player should have been lowered. The flying enemy was either too powerful or too weak so I went with the latter since I was a little crunched for time but more balancing would definitely happen if an update was to come out. Glad it was a good experience!
That's very kind of you to say, thank you so much! All of the ranges for how close you need to be could be adjusted for sure, I'll admit it was quite rushed as a lot of that and the level design was done in the last two days. Glad to hear you like the music, my brother made it so I'll pass along the compliment :)