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A member registered Jun 27, 2016 · View creator page →

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It is 64-bit only, but it never hurts to check :)

I don't have a win7 machine at the moment to test on, but I will procure one ASAP to see if I can get this resolved. Windows 7 is nearing end-of-life (Jan 2020) so it's possible that part of the underlying framework is no longer supported (in which case I'll update to be more clear that win7 isn't supported) -- but if there's anything at all I can do to make it work I'll find it :)

I also have a way to create a more Windows-specific build which may yield better results (current build is basically the same for all platforms, save for some platform-specific files)

Thanks again! Feedback is always appreciated :)

Thank you for letting me know. Are you on 32 or 64 bit architecture?

Very cool. Great work as always!

I always love to see interactive narrative experiences like this; somewhere between a game and short story. I'll be honest, my knowledge of Japanese culture is lacking so I'm sure there was a lot that I missed, and some stuff I struggled to follow, but not so much that I couldn't enjoy the story. The protagonist made me laugh a number of times and I enjoyed the story overall.

If I had any feedback, it would be to perhaps shorten the intro a bit and get to the detective stuff faster so long as that doesn't mess up the pacing too much. The gray text was also a little on the hard side to read, but I managed!

Thanks for the experience!

Thanks for the pointers! I've already added your suggestions to my task list for the "v1.0" edition coming soon after the 15th. I appreciate the accessibility advice; that's something I definitely need to consider earlier in future projects.

Absolutely Beautiful!

I used your background in my game Ouroboros and it gave it just the gentle feeling I needed. Great work!