Great stuff, gave intense paranoia
Maybe a hard mode where the guy blends in with the crowd more; same height for example?
Thanks for trying!
It's really a quickfire horror game with an attempt at some immersion aspects, I'm hesitant to add much UI nods for what the player should do honestly; the most indication you get right now is the player character's head will turn to face something interactable
You have to look and feel around, take stock of (currently rather sparse) surroundings, such as the glasses on the shelf in the kitchen
As for the camera controls and such, I'm just messing about with a few concepts
It's all a bit experimental honestly, there isn't a big goal to achieve currently; but there is one "goal" that is hinted at in the game!
Gave it another go, you do get used to the camera and it has its own charm, an options slider would be nice still. I was really pleased with how interactable everything in the house was, I could actually cook up the pizza and potatoes!
Not sure if there's a strafe ability during combat, I suppose you have that planned though
This is something special for sure, and it will be soon enough if you continue.
However, I feel the player is really loaded down with tons of dialogue (though very funny) way too soon, you should condense the conversations just a bit to keep the pacing going
Really digged the mother style battle transitions and the general battle animations/sounds
But yeah this SMT style summon thing combined with that style reminiscent of mother, undertale etc will be a winner, haven't seen it before
music certainly matches the aesthetics, good job on that, the strongest element of the game right now
a good foundation certainly, just wish there was more of a visual cue or something when you start a level, can be easily caught off guard when i start in some random corner once the level starts
only seems to be a death scene when you get shot by the turret also, yet not when caught by regular baddies
i like it, movement and combat is nice and fluid just like the thing that inspires it!
i'm sure it will really come into its own as the art continues to develop, i like the cute posters that serve as tutorials
also satisfying shotgun, rare to see these days
when a weapon runs dry it would be nice if it switched out to another automatically however, also some blood/bullet decals would be cool
keep up the good work!