Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SEALOADERView game page

SNEAKING, STEALING and SEALING
Submitted by Waro (@waroe149) — 1 day, 11 hours before the deadline
Add to collection

Play game

SEALOADER's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Deleted post
Developer (1 edit)

Hmm, were you in the Casing mode when you started the level? Each level lets you roam around it and write notes, pressing tab starts the level proper

Deleted post
Submitted(+1)

Really love the premise. The atmosphere, the music, the gameplay, the presentation - all of it was super comfy and right up my alley. Peak kino! The gameplay itself is super creative and genuinely a lot of fun. The only complaints I have are in regards to a few bugs I noticed.

Mouse controls didn't work in the start menu when I started playing it. The new keyboard controls worked fine for that though so not really a big deal to me. Weirdly enough, mouse controls worked for me just now when I started playing again. Maybe I downloaded a newer build and replaced an older one without realizing it.

When I started the game and opened the menu, the screen went black. I could still hear sound, but no music. Pressing S did something, but I'm unsure what. I tried doing this again just now, now that mouse controls are working, and it didn't reoccur - everything worked normally. 

The framerate dropped a little bit when I was detected by enemies. Not a big deal since it's turn-based.

Submitted(+1)

Cool, the keyboard controls work.  This is neat so far!  I've never seen a turn-based stealth game before, and I think this does a pretty good job with it

Developer(+1)

Re-uploaded due to an error with the main menu

Submitted

I think the bug is still there.  The main menu doesn't respond to any input in v1.09 or v1.10 for me.

Developer(+1)

Crikey, gonna really dig into the menu to sort this out now

Developer(+2)

alright, it *should* be fixed now

the problem with this thing is it only happens for specific users, just in-case it's still buggered though i made it so the menu can be operated with keyboard keys, along with some new graphics indicating them