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WakerGames

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A member registered Jul 15, 2020 · View creator page →

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Thank you for the great ideas. We will definitely try all of them. We want to finish this game and release it to steam. We would love you to join the discord https://discord.gg/TbWZ7M3K if you are interested.

IT'S ON ITS WAY! 

Thank you for your comment!

FEEL is amazing, it made this game 1000% easier to make. We used it almost everywhere too. It's such a game changer for polish and juice.

Thank you for the feedback! We actually thought about that mechanic too and considered going for more of a Superhot-like approach, but those types of games are more puzzle/strategy focused while ours is pure chaos. We might experiment with a few enemies that move differently though.

Glad you had fun playing!

No you're not bad at all! Those scores are insane to me too. We didn't even balance the game properly and people are still getting scores like this. It's crazy to me as well!

Really glad you enjoyed the challenge and that the movement mechanic clicked for you. Thanks for the kind words!

Thank you for such generous feedback! We're actually already working on a Steam version with more content and polish based on feedback like yours. Really appreciate the support! 🙏

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lol mb i didn't see the comment before me mb than it is perfect :D Than i think the issue is telling the player about this  feature :D

The color scheme and panels really remind me of old Windows interfaces. Was that intentional? It's got that nostalgic feel to it!

I wish I could change the order of events to min-max the strategy. I think having some strategic depth is important in these types of idle games, where you can optimize your choices for better efficiency.

Nice work on the concept though!

Great level design! I love how you introduce each component first, then make me use it. That's solid game design right there.

I would have liked some harder maps though. Also, I think the keybinds could be adjusted. Having pickup and reset on distant buttons feels awkward. Maybe mouse left/right clicks, or put them on J and K? I understand putting reset on R is intuitive, but right now I'm using my left hand for all the buttons while my right hand does nothing.

With better keybind placement, you could probably add more precision to the reset and pickup mechanics as well.

Overall great job though! Really cute SFX and art style.

Great idea to keep your shot prices. I like the risk/reward element of having random bullets spinning around the orbit to help you.

The game feels quite challenging right now though. The 1-shot kill mechanic is pretty unforgiving, and the controls and camera could use a bit more polish to feel smoother.

Great job overall. Also love the shader work. Did you use Quibli  for the shader? I was thinking of trying that too, would you recommend it?

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No way we have the same game name hahasdah

It's a little hard to control but I think that's part of the charm of this type of game. 

Great job! We should compete. Winner keeps the title, deal 🤝?  🤣

Thank you for your kind words! I hope I'll have time to update my score soon. Gotta defend my title somehow xd

I got really confused on the first level at first, then I realized you can transfer the robots' commands as well. I initially thought you could only change its own commands, haha. Once I understood that mechanic though, it became pretty straightforward.

Great job ! We also went with 8-bit style effects. Love the SFX.

bread🍞 <3

bread 🍞 <3

Thank you! Really glad you enjoyed it. Appreciate you taking the time to play and comment.

You're definitely right! We really wish we had more time to add those upgrades, but I guess that's what next time is for. Thank you for playing and for the feedback.

Thank you so much! Really appreciate the kind words about the polish and SFX  we spent a lot of time trying to get that crunchy arcade feel just right, so it's awesome to hear it worked.

Haha, love the determination to beat our dev scores! I wish we had more time to polish those scores and make them more challenging. Let us know how close you get always curious to see what players can achieve.

Thanks again for playing and for the thoughtful feedback!

I'll be honest  I didn't understand the game at first until I read the menu instructions. The game needs some work on how it presents itself initially, but I totally get it making a tutorial is really tough in these types of games, especially during a jam. We had the same problem with our game :/

Once I read the introduction though, the concept clicked and it's actually quite simple. It took me a long time to test the different dice because I kept getting busted, haha

I think the 4-die display might be a bit confusing  I initially thought the die in front of me was mine, but it just shows the rotation. Maybe that could be made clearer somehow?

Overall though, you did a great job

Got a highscore of 32 seconds!

The game feels quite challenging right now . I noticed you used Raylib which is pretty cool  it's definitely not the easiest framework to work with for game jams!

Funny coincidence that we ended up with similar art styles and game concepts. For a first attempt with Raylib, this is solid work  that framework can be tricky to get running smoothly in a short timeframe.

Great job on the submission! Is this your first game overall or just your first time using Raylib?

I totally agree.I think we should have changed the scenario more to include life events, like having visitors. 🙃

You can try this site all free: https://www.zapsplat.com 

The 3D models are really cute and well done, great job on that! I have just one small suggestion: for the first minigame, it might be better if the bar didn’t fully generate. Right now, it’s too easy to just wait for the bar to almost finish and then press the button.

The sound and visuals are good, you're already halfway there! Just a few additional gameplay elements, and you're all set.

When I saw the SOLO text on the cover, I couldn't help but click😂 I agree with other comments, the game was a little difficult, but I still liked the game, keep it up.

Best game I've played so far. The art, gameplay, and sound are simple but come together perfectly. Well done!

Great atmosphere loved the vibe :D Great Work!

Amazing atmosphere, solid voice acting, and just the right amount of spook. Great job!

It's so good, already a full finished game :D I hope you get featured!

Keep up the good work it's a great start! 

Almost there keep up the good work i think with little tweaks it should be a really enjoyable game

Very cute loved it!

Very simple and minimal game keep up the good work!

I jumped out of my seat when the loud music kicked in, it really fit the theme of the jam perfectly! I really liked it, great work!

I loved the art and animations of the game, the Goku reference was a nice touch! Good Job

The game looks really cute, and I liked the sounds, but I found it hard to open the door, and when I take too much stock, some of it flies out. Aside from that, I really liked it, great job!

It reminds me of modern build-and-manage games, which I really enjoyed. The game has great potential for future growth. I’m not sure if the objects were created from scratch, but the textures and art style definitely caught my eye. The mechanics are well-designed and work beautifully, making for an overall impressive experience

I absolutely adored the artwork; it's a fun and immersive game that pulls you right into its world. The mechanics are charming, and the gameplay feels smooth and effortless. It’s a delightful experience from start to finish

I was really taken by the art; as someone with a fear of space, it struck a chord with me. There are a few mechanics I wish had been included, but for such a short development time, it’s an impressive accomplishment. Kudos to the team for delivering such a successful project

This game took me right back to the classic arcade days, with its sweet and nostalgic charm. It’s both fun and heartwarming, successfully carrying the art and spirit of the past into the future. A delightful blend of old-school aesthetics with a modern twist!