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I'll be honest  I didn't understand the game at first until I read the menu instructions. The game needs some work on how it presents itself initially, but I totally get it making a tutorial is really tough in these types of games, especially during a jam. We had the same problem with our game :/

Once I read the introduction though, the concept clicked and it's actually quite simple. It took me a long time to test the different dice because I kept getting busted, haha

I think the 4-die display might be a bit confusing  I initially thought the die in front of me was mine, but it just shows the rotation. Maybe that could be made clearer somehow?

Overall though, you did a great job

Thanks for the feedback! We haven't done many UI-centered games before, it was an interesting experience and those rough edges are strong evidence of it haha! Glad you liked it after you figured it out