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Vuqo

122
Posts
2
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A member registered Jun 18, 2023 · View creator page →

Creator of

Recent community posts

I really appreciated the voice acting, especially since the intro was so long. You rarely see that during game jams. The variety of minigames was great as well. Well done!

It is really nice concept, art and music are great,  for combat I would suggest making bullets stand out more, and you can just spam attacks I guess. but those are minor things, the scope of the game is quite impressive.

I loved the characters and their designs. I had a good laugh while playing.

Well done, it is actually really easy to get lost, drawing feels like a nice addition. Would be could if you could draw at a little bit longer distance though.

Well made, polished game, had fun playing!

Cool concept, reminds me of escape rooms.

Very addictive, I wish difficulty would go up much higher with each layer, I got to layer 12  and would continue but there was not much challenge in it at this point. This is very well made either way,  keep up the good work.

I was a bit lost to how interactions work. I felt more like I was trying to brute force the solution, well maybe that's the scientific method for these sort of things. Cool idea nonetheless!

Top quality. The main gameplay loop is so creative that I could easily see this being developed into a full game.

Good job making the game, there is a nice variety of upgrades and difficulty setting is a nice touch.

Tough game, but I had fun playing it. The movement is very fluid.

I ilke the style the game has, art and music work well together, playing is very fun.

Nice one—it's a fairly complex game. I think some easy improvements would be to use a custom font (maybe a pixel font) and make UI more dynamic to show what is necessary just at the time.

Took me quite some time to beat this game and I still feel like I would like to see more of it. It is really well made.

Unique concept and art is very well made, I enjoyed it.

Really fun concept, had fun playing.

Nicely done, I enjoyed it!

Cool concept, the character (I mean the cube) could stand out more, it can be confusing given how much is going on.

The physics ara impressive and they made for some good puzzles, well done.

The quality is great, I feel like this could be full release for a short game, the only thing i can complain about is that colors for some actions can be hard be read.

Well made, I really liked the art.

Fun and simple, I enjoyed it.

Well, I played through the whole thing, truly worth the effort.

I had a ton of fun playing, really well made.

That's a fun one.  Art and puzzles are very unique.

Cool concept with collecting blood, ties nicely with game jam theme.

Thank you for the review and it is amazing seeing the gameplay! It is an insane help to see someone play it!

Very fun to play especially when it picks up in speed by the end.

Cool idea, simple and enjoyable

Appreciate the effort you put into art, main character has a cool design. I think it would play much better on controller, it would be nice having that or some controlls mapping.

Nicely done, really like the idea of how tutorials are presented.

Cool concept! I feel like enemies should chase you a bit more, since they tend to stay near the screen borders and it makes it difficult to circle them.

This game is such a troll, nicely done.

Interesting concept—it's the first game that required me to use a controller. The number of controls can feel overwhelming at first, but flying feels good once you get use to it.

Simple and enjoyable, cool transition from title to game, wouldn't mind if obstacle placement was less random and there were some rules to how track is shifting each loop.

Cool little game, I really like particle effects, it looks great we you pick up the wand.

Great quality, basically fully finished game, something really hard to achieve with such a little time during game jam.

Really cool idea, I loved the atmosphere. The movement takes a moment to get used to, but once it clicks, it feels precise and responsive. Recall can sometimes put you in an awkward position, and I wouldn’t mind if you used neon lights more to guide the player through the level. Overall, it is really well made though.

Cool idea, simple and satisfying, would not mind if it was more like an idle game, having it on second screen with the character going in loops and growing some of the plants himself.

Very clever idea. Nicely done.