Very fun to play especially when it picks up in speed by the end.
Vuqo
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A member registered Jun 18, 2023 · View creator page →
Creator of
Tactical dungeon crawler inspired by pen and paper RPGs with text-based narration.
Role Playing
In this strategic puzzle game, connect nodes to deliver color-matching boxes to buildings before time runs out.
Puzzle
Recent community posts
Really cool idea, I loved the atmosphere. The movement takes a moment to get used to, but once it clicks, it feels precise and responsive. Recall can sometimes put you in an awkward position, and I wouldn’t mind if you used neon lights more to guide the player through the level. Overall, it is really well made though.
Curse of the Black Castle jam comments · Replied to SneakyFoxDev in Curse of the Black Castle jam comments
Curse of the Black Castle jam comments · Replied to makzime in Curse of the Black Castle jam comments
We’ve Been Domesticated by the Flowers jam comments · Posted in We’ve Been Domesticated by the Flowers jam comments
Anomaly Patrol Chronicles (I Got Rectuited to the Anomaly Patrol and Now I have to chase runaway Mythical Creatures!?)) jam comments · Posted in Anomaly Patrol Chronicles (I Got Rectuited to the Anomaly Patrol and Now I have to chase runaway Mythical Creatures!?)) jam comments
Scalable-Super Simple Hardcore GPU Simulator jam comments · Posted in Scalable-Super Simple Hardcore GPU Simulator jam comments
Thank you for the long feedback. After reading your and other comments, I see I may have overdone it with the difficulty. Making everything the same type of node is a great suggestion, and I'm also convinced now that a game like this needs to have something like an active pause where you can place things without time constraints or it will be hardly playable.


