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unTied Games

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A member registered Nov 10, 2014 · View creator page →

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Great question! For this pack, the only difference is that you'd download the asset pack from Patreon instead of from itch. For patrons, I give out itch keys manually for this pack on request since it works a little differently than other packs on itch's end. For almost all other packs, connecting your itch and Patreon accounts lets you download and claim the pack on itch. Becoming a patron also means you'll get access to new packs when I publish them. If you pledge on Patreon and then cancel later, you still get to use all the asset packs you've downloaded- You own them.

In the end, it's just two different ways to support and get the art, and it's your choice! Some folks like to support on Patreon and stay in the loop and help me make more art, while others prefer a one-time purchase or prefer not to set up an additional account. Let me know if you have any other questions about it!

Hey there, thanks for asking! Surprisingly... Not yet! I have some slashes in my other effects packs: Super Pixel Effects Pack 1Super Pixel Effects Pack 2, and Super Pixel Fantasy FX Pack 2.

I'll add swords and slash effects to my idea list for the Gigapack, so you can expect to see some arrive here in the future!

It should be compatible- What I'm seeing says that you can upload images and use them in your Scratch programs. I'm not sure on the specifics of loading and playing an animation, but I would guess it is supported.

Hi there- Yes, you can use them wherever you like provided you give attribution according to the license! That can be in a credits section, in a description, or however you need it to be to make it work. I haven't heard of PenguinMod specifically but the assets are designed to be universally compatible with any engine.

The current sale lasts about 27 more hours from now. There's just the one bundle right now with all my art. Don't worry if you miss it, they're on sale frequently!

Yes- This tileset and the other Super Pixel tilesets have a spritesheet format that is designed to work with any engine / app. You can drag/drop the spritesheet into Sprite Fusion and it will import it!

Thank you! These tilesets are currently in an older format which requires you to parse the texture atlas metadata, as the spritesheets do not have aligned tiles. However, you can drag/drop the individual tile PNGs into Sprite Fusion and it will be able to import the pieces which are multiples of the tile size.

In the future, I'll update this asset pack to use my newer spritesheet format, which will make them much easier to use. I have more tilesets here which are newer!

Hey there- With a lot of work, probably. I've never worked with the Game Boy, but you'd have to process the tileset first to make it compatible with the limited color palette. This tileset also uses 16x16 tiles, which are a little big for the GB's small resolution, but it's not impossible. I'd recommend creating a tileset from scratch for that purpose.

Hi there! The fonts used in the sample images are custom pixel art fonts which I've drawn, but they're not available for sale. I don't currently have a workflow that can get them from sprite fonts to the more widely-used TTF or OTF formats.

Thank you so much! 💛

Great fantasy effect ideas- I'll put them on my idea list!

Yes, if you own the pack on itch, you should be able to receive updates when they're released. (If I'm understanding your question correctly.)

Hey, great question! The Gigapack included a selection of 34 of my favorite effects from the other packs in its initial release, and after that every effect added has been unique to the Gigapack. There are currently 120 effect animation types in the Gigapack, so 86 are new since then!

Hey, thanks! Looking forward to making lots more text effects! More hand-pixeled effects are coming up in the future as well, of course!

Thank you! <3

A lot of different inspirations! Some of the tilesets were made before I kind of nailed down my style, which is SNES-inspired. You can see some Megaman influence, Metroid influence, DKC influence, and more. These tilesets were initially released as separate products over a series of years, and then I bundled them together later on.

No worries! Thank you for your support, and glad you're enjoying the art!

Hey there- The four packs you've commented on are actually free for anyone and everyone, patrons included! Just click "Download Now," and you can download it. Payment is optional for these four. Thank you though!

Hey there- As with the other packs you've commented on, this pack used to be a paid pack, but is actually free for everyone, patrons included! Just click "Download Now," and you can download it. Payment is optional.

Hey there- This pack used to be a paid pack, but is actually free for everyone, patrons included! Just click "Download Now," and you can download it. Payment is optional.

Hey there- This pack is actually free for everyone, patrons included! Just click "Download Now," and you can download it. Payment is optional.

Awesome, nice work! Thank you for putting the effects to good use!

Hi there! The effect you're looking at is included in the paid version only, and is located at "Magic Bursts/directional_heart_burst_001".

Currently the only free heart-themed effect is "Magic Bursts/round_heart_burst_001". I'll try and do some more for the free version!

Hi there! The GDM version's tiles are identical to the itch version's tiles. There are no north/south/east/west corners. By definition, the corner tiles may only be northwest/northeast/southwest/southeast. The directions refer to the two compass directions the corner faces, and those four corners are included.

This tileset is using my old export format- At some point I will come back and update this tileset to have a better / more usable structure, as I realize the tiles are currently difficult to use in tile-based editors (e.g. Tiled).

Thank you so much! Love your art as well- Always impressed with the parallax environment posts on Reddit!

You're welcome! Just wanted to let you know that starting with today's update, there is a "New in Gigapack v1.8.0.zip" that you can download if you're upgrading from v1.7.0. Thank you for the suggestion, and I'm glad you're enjoying the art!

Hey, no problem- The 50% sale returns periodically throughout the year, and will probably return in Spring (most likely April). I usually do a big Spring sale and a big Summer sale.

Yes, that's correct! Both commercial and non-commercial use are OK. You can credit any way you like, such as "Pixel art effects - unTied Games", for example.

Thank you for enjoying the effects- Lots more are on the way!

Hey, thank you for the suggestion! I hadn't considered that, but as this is definitely my largest asset pack so far it might be a good idea. How would it sound if in addition to the complete download, I started adding zip files for just the new stuff in each pack, and kept the last three available? So like, if 1.7.0 was just released, then there would also be "New in 1.5.0", "New in 1.6.0", and "New in 1.7.0" zips, just for the paid version? I don't want to cause confusion in the download section, but if I label them clearly enough it might work.

Hey there, check out the asset list for the dimensions of each asset: https://untiedgames.com/files/gigapack_asset_list.txt

The animations are provided as PNG sequences and are designed to be played at 15 FPS. I will update the asset list in the future to contain info on number of frames per animation. PNG spritesheets for each animation are also included.

Hey, that's me! Thank you for enjoying the Speed Spriting videos! I would do more, but it's a lot of unpaid work to do all the video editing + commentary, plus music, thumbnails, etc. Instead, I've been refocusing on building my pixel art business and making games, with infrequent check-ins on Youtube. Recently did a devlog video for the new version of my game. I'm really glad folks enjoyed the pixel art time-lapse videos though- Maybe they can return in some form someday.

No frogs/toads in this pack right now, but I do have several monster packs: https://itch.io/c/276387/wills-pixel-characters

If I have an idea for a frog/toad-themed effect, I'll be sure to add it!

Thank you so much- More is on the way very soon!

Hey there- I updated the spritesheet to be grid-aligned like my more modern tilesets! You should be able to re-download it to get the update.

In the meantime, you can host your GIFs on another site and embed them in your project description using the img tag, and that will get you some GIF action on your page at least.

Yeah- Regardless of whether this is truly a cache issue, it's definitely not fixing itself by the looks of it.

No prob- I'll have some time this weekend, I'll let you know when it's done!

Hey there! The spritesheet for this tileset is basically a texture atlas, and the intended use is to parse the metadata file and load the pieces from it in your code. This is one of my older tilesets, and my more modern tilesets are grid-aligned and can be used in the more standard way you're expecting. I'll put this on my to-do list for an update, thank you for reminding me! In the meantime, as a workaround: The spritesheet for this tileset is quite small, and it should be possible to move the pieces to align with the grid and resize the image to be a multiple of 8px.

Thank you- I love drawing effects, and more are coming soon!

Cover images and banners are two different things- The cover image is the nearly-square image which is the "face" of your project when it's viewed as a store listing, while the banner image is the image shown at the top of your project page.

Cover images seem to work normally and when you hover the mouse over them they animate. Banners do not currently animate under any circumstances. Screenshots do not currently animate unless you click on them. Hope it can be fixed soon...