yes please, I'd love to join
umanochiocciola
Creator of
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This is one of the best experiences i ever had... I couldn't stop smiling and giggling at my monitor. I had "dating start" from undertale play in the background and I got carried away! Now that I wrote that, this game could use some music, if you want hit me up and I'd gladly contribute some jazz or synthwave/chiptune (or else, that's just what I had in mind), obviously for free.00 ;)
I'd also add some sort of save feature.
Thank you for this beautiful piece of art! <3
Python path configuration: PYTHONHOME = (not set) PYTHONPATH = '.:python39.zip:lib-dynload' program name = '.' isolated = 1 environment = 0 user site = 0 import site = 1 sys._base_executable = '' sys.base_prefix = '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac' sys.base_exec_prefix = '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac' sys.platlibdir = 'lib' sys.executable = '' sys.prefix = '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac' sys.exec_prefix = '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac' sys.path = [ '.', 'python39.zip', 'lib-dynload', '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac/lib/python39.zip', '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac/lib/python3.9', '/root/jenkins/conda/runtime/build/_h_env_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_placehold_plac/lib/lib-dynload', ] ModuleNotFoundError: No module named 'encodings'
wow we actually had the same thought process, I added in the refined version both a windowed option and a dialogue (if you enable tutorial dialogues) for lighting the fire back! There was the chance of you skipping it by accident, I initially just put an empty dialogue line before, but I just realized I already have a way to stop dialogue interactions with a timer. Also the bar growing instead of shrinking is a good idea, thank you!
It crashes for unsatisfied requirements, where do i get these libraries?
./cult: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.33' not found (required by ./cult) ./cult: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by ./cult) ./cult: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.34' not found (required by ./cult)
I always love a good sokoban puzzle, and this one is pretty nice! I think that the mouse sensitivity is a bit low, it would be nice some setting to adjust it, but that can be done later... I love that the texture of the block shifts as it moves, I don't know if it's intended but it's very pleasing! Also sometimes my vision glitched in the walls, but I haven't noticed any gameplay bug. Good job!
it doesn't launch, here's the log https://bin.linux.pizza/?dead5079c93ef263#BpMifvELWJuv4WxUWDaPpFWqaWWdB4ZFbXkhj3...
I know nothing about godot, so i can't help, sorry!