Glad to hear it!
Recent community posts
I imagine that's going to be one of the major complaints xD the difficulty is getting the bullets looking like they are coming from the gun and also aligning with the crosshair. It is sighted in for ~20m
Thanks for your feedback! I am working on a post-jam version of the game that will have adjustable sensitivity and better enemy AI, along with a few other tweaks to improve the experience.
The sensitivity is definitely the main issue people have been having, and I'm currently working on a post-jam version that will have improved controls and better animations. The enemies were originally intended to face you as long as they could see you, and in the post jam version will have this fix.
Alright, I played your guys' game and it was incredibly fun. I personally enjoy games like this a lot and had a great time with it! the one issue i saw was that a certain player had given themselves a paragraph on Adolf Hitler as their name so that it would take up a big chunk of the screen when you get into the lobby and while that didn't affect my score, you may want to limit your usernames to about ~16 characters
Not really. People keep making the comparison because time slows down when you jump, however, isn't it the opposite way around in Super Hot? Moving quickly speeds up time and moving slowly or not at all slows down time in Super Hot.