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A jam submission

Never Coming DownView game page

Techno and exploding robot ducks, what more to love?
Submitted by UltraSkull1000 (@MacRuman) — 1 hour, 57 minutes before the deadline
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Never Coming Down's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#34.3234.500
Sound#33.5233.667
Overall#93.3233.458
Gameplay#152.8823.000
Theme#282.5622.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Watching the development of this, I was very excited to finally play. I took some notes while playing that may be useful in the next iteration:
-It's a rave! It's bumping. It's got great atmosphere
-Thank you for putting settings that are easy to use in the main menu
-Info panel is a little overwhelming. Would prefer to be spoon fed the info rather than all at once
-It's fast! Maybe a little too fast... Once you start, you have like 2 seconds to get your bearings and then you are being shot at. Maybe if there was some sort of extended safety at the start with a message that the round would start. Once you play more than once, you get the idea and can just dive in.
-Gun has a good feel too it. Why not leave it always on? Or put in some kind of reload / burnout to add some more interactivity to it
-Jet pack gives a lot of air control and is quite fun to play with.
-Sensitivity control mapping is counter intuitive... Which + / - is it? the one on the numpad or othe number row? Unusual mapping... I'd prefer an escape menu in game, though i will admit being able to change settings during gameplay is nice for fast feedback.
-Collisions with close floaters sometimes do not hit
-GREAT map design. Level is awesome. Would love to see more levels. Lots of corners ' angles, platforms. Love how the speakers are alive and bump to the rhythm of the music. It's pretty great.
-Would be nice to have some guardrails on some of the catwalks. Even if just on one side, so you can focus more on the shooting, and less on balancing

(+1)

really nice and has a bit of a horror-flair. It's pretty hard too, i think, but it's fun. Would be really cool if we could change the mouse sensetivity too.

Developer

I knew there was something I forgot xD the mouse sensitivity was going to be adjustable with the + and - keys on your keyboard but I forgot to do that before submitting lol

Submitted(+1)

It's really impressive that you got this done during a game jam! I struggled with the controls a bit and it seemed impossible to dodge the enemies, so just a bit of polish and it would be great.

Developer

Nothing a little post-jam grease won't fix xD 

Submitted(+1)

you should center the bullets to the cross hair though

Developer

I imagine that's going to be one of the major complaints xD the difficulty is getting the bullets looking like they are coming from the gun and also aligning with the crosshair. It is sighted in for ~20m 

Submitted(+1)

Really fun