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ultralightleam

311
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A member registered Feb 15, 2024 · View creator page →

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I know I'm cutting it close, but Jusant and Outer Wilds have great soundtracks.

Cool idea for a game! It's like a cozy horror game lol. Everything fits in well. Not usually my type of thing, but I appreciate the work done here. Great job!

Wow insane what y'all were able to pull off here. Very well polished for a game jam game, and it's even more impressive knowing that you barely used any assets! Extremely good job. Game was pretty fun too! Simple RTS but with great sound effects, music, visuals, and a surprising amount of depth for a game jam. It feels pretty balanced too! Really good stuff.

Thank you for giving the chicken a dumpy. 

Incredible style, loved the low-FPS hands.  Really effective in a game jam too, since that makes the art easier and is stylized in a cool way. Movement feels really good. Whichever player controller y'all found and tweaked, it ended up with something that feels great. Probs the best gameplay. Great job!

thank you for the comprehensive market competition research. would you mind sharing with us the names of these other games? we will send our these over to our team of strategists so that we can adapt for this upcoming quarter

Wow I love the style. Reminds me of Cruelty Squad. Pretty dark theme lol. Controls were also very unique, and mouse scroll, though hard, was perfect for a wheelchair.  Really cool submission and very creative! Gameplay was pretty hard for me, and it took me a while to figure out the jump to the elevator. Big fan of this though, great job!

Wow really cool game! Loved the atmosphere and idea. Really fun! I had a little trouble playing the game though. I didn't realize I had to use the scroll wheel to equip the paint brush/lighter at the beginning, so I was walking around trying to interact with everything. Eventually I figured this out. I think it also maybe bugged out when I used the mirror on a box? At first I didn't know what the pulsing was about. I thought it was a "warmer/colder" game where I had to walk around until it pulsed more rapidly. But when I figured out the minigame, the text came up and I wasn't able to get the text to go away. I tried it again though and this didn't seem to happen. I think this game is great though and the bugs are probably my only complaint! Lots of attention and work was put into this, and it shows. Great submission!

Wow really amazing work! Tons of personality flowing out of this one. I really enjoyed the premise, which was a great hook to get me going. The gameplay is simple, but the great voice acting and fear of making too much noise made it really fun to sneak around trying to collect things. I think my game bugged out a few times, and at some point the character said I need to get a key, but I didn't see the UI update my objective. This was after getting phone + wallet. Anyways, I clicked a bunch of keys in the bedside table, but wasn't able to figure out what to do next. Would love to know if this was bugged or if I just wasn't doing the right thing.

Seriously though, the presentation was very ambitious and you never really see this level of detailed story telling within game jams. It was very immersive and very impressive. Great job guys! I guess my only complaint would be the bugs and the dehydration effect I feel should have more of an indicator when you were about to pass out. Obviously a warp, but maybe also slight vignetting of the screen or something? The warp was easy to ignore I think. Great job!

You certainly got that high feeling going. Thank you SO MUCH for not having me restart the whole thing when falling lol. Original assets are very good quality. Also loved the trippy shaders. I think as a platformer, it felt a little too slippery for my taste. Once I landed, it was easy to overreact and accidentally fall off again. Good submission though! Good job y'all!

Interesting game! I got  the mixtape and was hoping I could blast some tunes right away, but I think just the sounds of footsteps definitely was more strange. Cool narrative and overall idea. Gameplay was a little simple, but it was fun to walk around and solve the maze. The death sound made me squirm a bit. Sounded like a watermelon being squeezed or something lol. Good job!

Love the sound design for this. It fits the theme so well. Gameplay is smooth and fun too! Great submission.

Cool puzzle game! Love isometric puzzles, and this is no exception. There were some bugs, but that's somewhat expected during a game jam. Puzzles were pretty well thought out. I think the world could have used a little more art. Even a solid background matching the color of the level I think would've helped it have a more polished look (instead of the default skybox). But I think there's a really cool concept here. Good submission!

Yeah I think it's good! I would maybe use assets from the game (like not a stickman), but that might just be a personal preference than anything. But it's much better than nothing and should help you get more clicks! 

My bad, I misspoke. I meant if I had seen other players. But chances seem pretty slim, especially with the huge map like you're saying. But tbh that would've made bumping into another player even more strange.

Thanks for the details! It was really well done. I love simple ideas executed well. Great job!

Hmm yeah didn't see the last instructions. I'll give it another try later in the day, but genuinely did not know anything had happened. I thought I had  to turn on the station. Part of it is I can't see. I guess if you want constructive criticism it would be this:

Even though it's frustrating, I do think it's a principle of design to not try and blame the end user but also know that end users are dumb lol. I know I'm not the only person who's mentioned being confused. I've had the same frustrations watching people play my game, where I'm like "come on, it's so obvious", but I also know I've spent 100x more time with the game than they will, and so it's hard for me to understand what's obvious. I think if there was a like a water sound in this case, that would've been perfect to let me know something happened. I genuinely thought the pot was just sitting there and I had to activate the station, but had no idea how to do that. Hopefully you take this as constructive criticism, because I do really see potential in the game, it just needs some better feedback to be less confusing, especially because it is creative and not using obvious mechanics like a platformer would be.

Like another person said, this game was SPOOPY. I like the horror game elements set in a game that's not really horror. I found it a little hard to track things down, or maybe I'm just not patient enough. It felt like there were times when nothing would happen and then suddenly I'd see a few things all at once. The apple in the trash can was hard because I saw it, but then had to stand over the trash can until it happened again. Fun game though and great visuals! Smoke effect reminded me of Wind Waker. Good job!

I am not a good enough gamer for this. Really cool, funky style though. I can tell there was a lot of attention to detail to make these fun visuals. Solid submission! 

I tried this bad boy again. I still had some issues. I put the big cooking pot under the 1st station, and I think I'm supposed to wait for it to finish? But I didn't see anything happening so  I wasn't sure if I did it right. I did explore the house this time though too. The game is very moody in a nice stylized way, but it's so dim and hazy that I had trouble finding the door again to exit the house. I think maybe what's missing from the gameplay is more clear feedback to know if you're doing something right or wrong? Especially since that sequence is important. I think when I put the pot down under the first station, it should communicate to me some way if I did something right or wrong, especially because the game is a little confusing. Still feel the same though, I love the concept, vibe, and atmosphere, just having trouble figuring out how to play.

Perfect for people with low attention spans. Simple game, maybe it was your first? Well done! Next time, I'd add some audio (it does a lot for not that much work) and then add a few more levels. This is a great submission though, so good job getting something out there!

If you have an energy left, you still could! I think having one helps a lot, and it's not against jam rules to add one.

Wow would've been really cool to play this online. Unfortunately, hard to get enough people during a game jam. Definitely one of the most abstract and strange entries. How did you sculpt the game world? I liked all the commentary too. And controls were solid and felt right for falling down holes.

Cool game! You should definitely upload a cover image and some screenshots. I think it would help with getting more traffic! I liked the variety of minigames. They didn't all feel very cohesive, but that's something that can be polished with more time! Good sound design though and fun concept!

Cool game! I wasn't a huge fan of clicking to move, but I guess it did feel strange. The world design was pretty good! I did like how things weren't where I expected, which made it hard. I think that combined with the mouse controls made it difficult. Good game though! I was half expecting a jump scare lol.

Simple but good platformer! Good choice of music and simple but fun levels. It's not super innovative though and I felt like after the first level, I kinda had an idea of what to expect. I did keep playing though. Maybe more variety would've been awesome. Great job though!

Wow yeah music is perfect! Really good job. You should either rate more games and/or self promote a little in the discord or community forum, because this deserves more attention! Vibes are on point. I had trouble controlling the camera (I run downloaded games in a VM), but I still really enjoyed it because the concept was interesting, music was great, and art was also unique and fun to look at. Really solid entry. Great work!

Wow great game! The game did take a while to load, so maybe check your assets to see if you can save on storage space there (or use compressed assets). Cool game though! The camera was a little high and I think the eyeballs didn't blend into the world, but really got the atmosphere and sound design right. Gave me a downright spook at some point. Great job!

A fellow computer game. Cool submission! The vibes were great and puzzles were creative! E I think was a bold choice for switching worlds for that one puzzle that required pressing D and jumping. Maybe my fingers no work good. Great job!

Wow really interesting world. I don't think I've ever played a fractal game like this. Gameplay was lacking, but the visuals made up for it. I would love to see this turned into a rhythm game or taken a step further somehow. Flying through the world is cool, but especially because it's a repeating fractal, it gets repetitive quickly. But still great submission!

Now this is gaming. Needs a little work but there's something cool here. For some reason, I wasn't able to control the mouse unless I was holding down the click button. Also I wish the effects change how I need to navigate through the world. For the most part, I'd be doing the same thing except faster/slower. Great job though!

Wow really cool concept and really great execution. I've never seen a puzzle game like this, and the puzzles are well thought out. Really good job!

GREAT style. Perfect for game jams and made the game feel unique and really polished. Gameplay was good too, though it was the atmosphere and style that really kept me in. Very solid work!

Oh haha I mean polish, like smoothing things out, not Polish the language! 

Rated yours as well! Btw, are you really a bicycle? 

Wow very creative interpretation of the theme! The game is simple, but polished. The music and art definitely tie things together. With more time, would've been cool to see more mechanics to add complexity to the game, like maybe you can halfway survive some planets but your colony dies away or something. Anyways, great submission!

Very creative take on the theme. Really enjoyed the visuals! Can't really say I've seen anything like it.

Interesting idea! This doesn't quite feel complete though. It seems like the floor would either do nothing, or I kept getting blown from the right. Try to add some more polish and see where it goes. :)

Really cool art!! The gameplay could use some polish, but really amazing what y'all were able to put together. Great atmosphere too and really in line with the theme.

Wow creative game! The text editor I wish supported things like ctrl + A so I could delete more of the comments and see the code easier. I also think it was a little jank and I could easily break the systems, but really creative idea and ambitious for the game jam! Really cool submission. Needs polish but you should def keep at it!

I was consumed by the void!! I got to whatever the boss was after the sinking king? Interesting game and has potential, but needs some polish. Scoring system is basic but got the job done. It did kind of mean I would just pick my highest/lowest cards every time, without much strategy. But cool submission! I think adding more incentive to strategize would be a great way to take this to the next step.