Now this is gaming. Needs a little work but there's something cool here. For some reason, I wasn't able to control the mouse unless I was holding down the click button. Also I wish the effects change how I need to navigate through the world. For the most part, I'd be doing the same thing except faster/slower. Great job though!
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How does the game fit the theme?
In my game, you go around collecting ingredients that you then deposit into a vat. Every time you deposit an ingredient, an effect is applied to the world, making the "place" more "strange" with each ingredient.
What code and assets did you not make from scratch during the jam (if any)?
The textures for the character and ingredients were sourced from sites such as Pixabay. The models themselves were made by me though.
How many people worked on the game?1


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