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Tutanka

16
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1
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A member registered May 04, 2020 · View creator page →

Creator of

Recent community posts

I love it!

I think this would fit very well for a mobile puzzle game! Hope you release an android version at some point so we can kill some time solving these puzzles.

First of all, good randomly generated cave you got there.

However I felt like it needs a little bit more of a goal to make it an actual game. 

Perhaps you should include a reason to dig new tunnels, like for example you need to open a path to connect a miner to their precious gold or gem, or you are trapped in a cave and need to dig your way out.

Just adding a goal I feel it would make your game more fun.

But keep trying and keep them coming.

A part of videogame making is getting visibility. There is a good opportunity here to learn what the top rated games did well and what the lower rating games did wrong.

For example, besides not having browser support, some of the lower rated had issues with their exports or had exports only for one platform.

Also choosing the best screenshot you can possible take is important. 

Once you beging to have clicks and ratings, then it will snowball from there as people will tend to play the ones at the top.

Take a screenshot if possible

Hi inacho. Thanks for playing and the feedback.

You should only lose if the train derails or if you connect the wrong track 3 times (there is an indicator for errors at the top). If you are failing for any other reason, let me know because that would be a bug.

Good game. I love the swing and that it is quite fast to move around. Perfect for speed run. However, the wall jump was really frustrating me and I could not pass the second level on those moving walls. Perhaps is my lack of skills...

Great work!

Boy, that that retro tv feed looks great. And the gameplay fits the theme perfectly.

I like that you need to record your movements before hand, but I agree that it is a bit too hard and would make majority of players to quit after a few attempts. I could not get past the section after the first checkpoint and I left the screen full of malfunctioning robots... poor things!

Nice work!

Very relaxing music and good gameplay. Good puzzles. Neither too easy nor too hard.

Thanks for the feedback. You are absolutely right about the sound. Glad you liked it though!

This is a great game. Well done!

(1 edit)

Thanks Teppi Le.

Hope everyone is OK after playing it and no one needs to be taken into a hospital due to a heart attack xD.

I had the same issue. It looked promising but I felt it would benefit on some kind of tutorial or at least an easier progression so the player can understand what needs to be done.

Thanks for the review and for posting your score. That's a good score actually! My best was around 9000 but I have practiced a lot xD

I agree with NuggetMcHotdog. Very good use of the theme. I liked that it felt like I was using a real PC.

However in the platform minigames I could not get past the first level because it appeared to be broken. I tried the browser version so maybe the other versions are fine, but in the browser version I was hitting invisible walls, the first platform did not move and the enemy appeared to have no collision.

Also, the first jump was a jump of faith as you could not see if there was anything at the other side of the screen. I see that after a few deaths, clippy would suggest to maximize the screen, and that would allow yo to see where are you jumping, but if that was the intended design, maybe that suggestion should be the first one before it starts laughing how bad you are at the game :)


In any case, great entry and nice work! Keep it up!

Good puzzle game! I enjoyed every level. I would keep playing if there where more levels. I would just add a success message of some sort after completing every level instead of just waiting for the next level. But Nice work!

hahaha, Yeah! Looks like the driver does not mind the track is not fully finished and actually enjoys just giving you that extra challenge.


Thanks for your feedback.