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Tuff Pie

15
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3
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A member registered Sep 18, 2020 · View creator page →

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Nice & simple! Keep going!

Very nice concept! Quick to jump into. Just a little bit unbalanced. During development and parallel testing you can often get very good at the game you're making and inadvertently end up with a game more difficult than you intend to. Great entry nevertheless!

Beautifully polished cool game. Congrats!

Polished, beautiful & simple. Maybe some minor confusion when enemies overcrowd the center could be avoided, perhaps with a "lives" health system rathen than "gauge". Loved the UI surrounding the actual game, btw!

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Writing this as i am playing: your game's initial look makes me wonder if anybody made a game using the theme as in "you're getting hotter/colder (in the treasure hunt meaning)". Anyway, back to the game! Really nice all around.

1. The fourth level was a bit difficult but i guess that's expected.

2. Got stuck at the third level with the freezer between the doors. It could not move so the doors are constantly closing. Maybe the doors could "blockable" and allow the blocking trolley to move or the indoors doors could be avoided.

3. Couldn't always keep up to the text speed and was able to pass all four levels. I wonder if could do the same without any text at all, apart from the item properties of course.

4. Really nice. The tiles were awesome!

Really enjoyed this overall, it was clear and concise. I would love to see snapping to tile, adjustable properties and maybe popups on the chosen items. Of course all of these would be asking too much of a week long jam. Very nice work!

Really nice environment and general feeling! Animations on the left were spot-on representative of the actions. Some visual queues and a sweet soundtrack would be nice

Haha at first i thought it was spelled coup :P. Thanks for your feedback. You should check Bfxr out. Great sound generator, especially for jams

Thanks for the feedback! Yes, maybe adding more nests or starting with less chickens

Cool! Thanks for playing!

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Sure, maybe sth like the plangton arrows showing the way. Thanks for the feedback!

XD yeah, probably

Hey very nice! Took me some time to get the hang of movement, though. I would maybe consider some friction. Really nice atmosphere. Maybe I didn't catch it soon enough, but I made use of the mouse only after the first time I got to the stage with more than one enemy. Nice story, too :)

Thanks a lot! You should check the instagram page of one of my team-mates linked in the description. You actually did pretty good job on the sea weeds :)

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Cool! Great atmosphere and interface. Liked the overlaying map, i would like some landmarks maybe. (Scored 2800 :) )

Yeah, sea weeds are kind of hidden (perhaps a bit much). Couldn't agree more about the audio. Thanks for the feedback!