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A jam submission

Light in the GloomView game page

A search in the dark
Submitted by dungeon (@misterlukeherb) — 2 days, 8 hours before the deadline
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Light in the Gloom's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.0004.000
Visuals#24.1254.125
Gameplay Enjoyment#23.2503.250
Overall Enjoyment#23.7503.750
Use of Theme#24.2504.250
Overall#23.8333.833
Creativity#33.6253.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pretty fun! The world and art looks great, and you did an awesome job with the audio. The only thing I would suggest is adding an enemy with AI that follows the player. I didn't really have to worry about health when I could easily avoid the gloom dwellers. Great Job!

Developer

Thank you, there is a reason the enemies don't attack but its not properly explained in the game haha. But I am glad you liked it!

Submitted

The visuals, the text descriptions, the cute little character you control... made me smile. 

Developer

Thank you that really makes me happy :)

Submitted (1 edit)

Cool! Great atmosphere and interface. Liked the overlaying map, i would like some landmarks maybe. (Scored 2800 :) )

Developer

Thank you :)

Submitted (1 edit)

Awesome game! You managed to create a really cool atmosphere that just went almost perfectly with the theme. From the quiet background music to the sounds that matched the visuals it's an all around pleasure to play this game. It isn't really challenging though and the gameplay is rather limited. I think if you made it so the player has much less ammo and some enemies you actually have to take seriously, this would be a perfect entry. Sadly, the collision handling felt kinda bad as you can easily get stuck and pushed around while unable to do anything. Other than that: I loved it! Is 3008 a good score? 

Developer

Thank you. I'd say 3008 is a good score yes :D

I absolutely adore this game. The stylized graphics and audio help this game feel QUITE polished, however the wall collision detection and the lack of invincibility on taking damage really kill it for me. I love a lot about this and I imagine the collision detection should be easy to implement so its an easy 3/5 from me, were you to fix those two issues it would be a 4/5

Developer

Thanks for your kind comment, just curious did you play the web build or the downloadable version. I haven't fully tested the web build and I haven't had any collision issues my end with the download version. But I'm really glad you liked the art and sound :)