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TrumanHeberle

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A member registered Jul 26, 2020 · View creator page →

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Recent community posts

Thanks! We should definitely fiddle with Unreal's combat system to see if there's useful attack indicators.

Thanks for playing! We thought using AI art would save time but it probably took just as long to generate as it would have been to draw something haha.  The title screen was handmade though!

Hmm, our weapons system could use some testing. We were going to have multiple weapon types but had to prioritize other aspects. Thanks for playing!

Thanks, we definitely tried prioritizing gameplay!

Still learning how to port to other platforms, maybe by the next jam we'll have it worked out lol

Was quite the rush to compile all the voice lines right at the end 😅

Thanks! We used the same map to save some time but each whoosh was a new destination. We'll eventually add some transition to make it more apparent.

Thanks! We'll have to add popup text for the destinations.

Quest indicators were on our list but we ran out of time 😭

Very easy to play and felt smooth like butter. Silly willy stressed me out though.

Such a cool concept, I played with two friends. We didn't know what we were trying to hide or search for though. Maybe have an indicator for what item is the current target.

It took a second to figure out that the tools were point and click, I was attempting to use keys. Once I could fight the enemies it was rather fun.

Might require adding other files in addition to the EXE

I enjoyed the characters and the vibe of the place, with some additions it would be a very thrilling horror game

The title page was cool, unfortunately I couldn't load the other parts either :(

Wow, it actually feels like I am walking home drunk, in a good way. This could be easily extended as well to have a larger story.

This was surprisingly hooking, I couldn't stop playing. The controls felt smooth and the enemies were cool.

I loved playing as the sand piper, I see them at the beach and have always thought it would be cool to be one.

I loved the art style, I couldn't figure out how to repair my boat though. I caught a few big ones!

The graphics were so unique and the throwing mechanics are so much fun I spent more time throwing dough throughout the restaurant than making pizza!

This was a fun puzzle game that reminded me of a traffic sorting game I played as a child, very fun!

This was a fun puzzle game that reminded me of a traffic sorting game I played as a child, very fun!

I liked the art quite a bit, I played as a bee which has always been my life goal

I liked the art quite a bit, I played as a bee which has always been my life goal

Very easy to get into this game, after a minute I could understand how to use the controls and build menu. I died pretty quickly but I think it was because I suck at strategically placing my people!

I liked the art style, it was very uniform and the map was cool to move around. It took a little bit to understand what order to use the tools and how to give items to the statue but I liked the gameplay overall.

Mikey is a big CPU hog

Lol, thanks! He does appreciate a good slice of za!

Hello!

We should have looked into performance, still pretty new to this and developed on a beefy desktop. There is a way to get all the cheese, the corners of the map serve as a teleporter to the other areas. We unfortunately ran out of time to implement the second stage of the game, taking over New York City which would have been "the storm".

The game is very well made and polished already. The art style is very cool.

I enjoyed the playing the game and the dialogue. More rooms and you have a full story! I can't believe how similar our game submissions are too, haha.

I like the aesthetic of the game, I also cannot progress past 100.5 FM though. It feels like a real radio.

It felt satisfying to shoot the targets, I like the different difficulty settings. my monitor is massive so the background ended up being smaller than my screen.

It is quite fun for such a small map. The inverted colors is pleasing as well. I like the addition of enemies/forces as a natural timer to complete the level!

The intro is funny, the art has a consistent style which is nice. I could never manage to move the cheese though lol.

Hey! The art style in this game is really awesome! I like the fishman the most. It took a minute to figure out how all the controls work together but it has the potential to be a great game!

Very neat concept, a full story for Dio could very easily be implemented to match the theme!

Rated! Feel free to play our game: https://itch.io/jam/brackeys-6/rate/1177690

The graphics go really well with the music and sound effects. The controls felt very natural, also WASD controls would be nice too. It feels like this game lots of potential.

Feel free to play! https://itch.io/jam/brackeys-6/rate/1177690