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Having a Meltdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1443 | 2.219 | 4.000 |
| Gameplay | #1444 | 2.080 | 3.750 |
| Audio | #1486 | 1.941 | 3.500 |
| Visuals | #1499 | 2.219 | 4.000 |
| Overall | #1524 | 2.057 | 3.708 |
| Innovation | #1569 | 1.941 | 3.500 |
| Theme | #1634 | 1.941 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Even one mistake and the whole city gets wiped off the map.
What code and assets did you not make from scratch during the jam (if any)?
Background music, sound effects (aside from voice lines), character models, and all images.
How many people worked on the game?2
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Comments
Very bright and shimmery, and with a decent variety of sidequest solving styles. It got very fast paced very quickly.
Loved the detail in the graphics of the game, from the 3d models to the lighting and also the people look extremely realistic.
Thanks! We were going for a scifi esque look
Surprisingly stressful (in a good way). I blew up the city a number of times. Also - the voice acting is amazing. The little kid in t-pose is my favorite character.
Yeah, he has a gofundme for a heart replacement bless his soul