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Breezy vs Gust's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1041 | 2.079 | 3.143 |
Innovation | #1141 | 1.795 | 2.714 |
Graphics | #1175 | 1.890 | 2.857 |
Theme | #1177 | 1.795 | 2.714 |
Overall | #1218 | 1.701 | 2.571 |
Fun | #1270 | 1.512 | 2.286 |
Audio | #1371 | 1.134 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The first part is calm when you hide all object and then when the Gust team comes in it's chaos
Did you write all the code and made all the assets from scratch?
We wrote all the code but we made the characters only and all shaders
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Comments
Nice game! The chaos of running trying to hide objects while figuring out the best strategy made it so much fun. Some small bugs tho, but nothing that took away from the experience. Great concept!
Thank you a lot for your feedback ! We're glad you enjoyed the game !
GOATY 2
Such a cool concept, I played with two friends. We didn't know what we were trying to hide or search for though. Maybe have an indicator for what item is the current target.
Hello, there already are three holograms at the beginning of the game to show the objects to hide but I agree that they're not visible enough. We'll work on that thank you for your feedback !
This is insane that you were able to make a multiplayer game! I was a bit confused on the objective, but after a couple rounds my friends and I started to get it. Really nice job!
Hello, thank you ! We'll work on adding more feedback and guidelines for a better understanding of the player.
I like the idea of the game. Unfortunately I was unable to pick up object to actually hide them. Also I went back to the menu mid game and was unable to connect to a lobby after.
The pick up is a known bug. And we're currently working on a better online that should fix the issues
very excited for the fix. I think this would be a very fun game
Hello! Me and my girlfriend tried it and I have some pointers.
The lobby code is almost unreadable, and you get stuck if you try to leave the lobby.
Being able to collide with everything and knock it down is near unplayable, and we couldnt figure out how to pick up objects. I also never got the chance to become the hider.
Its a good concept
Hello! Thank you a lot for your feedback. Here's the answer at each point :
- the Ui is only temporary, it's already planned to change the lobby code color
- there are a lot of bugs with the games like being stuck if you go back to menu. It will be fixed
- Later you are going to be like real ghost and not collide with everything
- To pickup objects it's right click on an object it is written in the tutorial on the main menu
- We're planning to add the possibility for the players to chose who is hider and who is seeker. For now it's only random, you just didn't have chance.
Thank you.