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H0xxe

24
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13
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3
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A member registered May 12, 2023 · View creator page →

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Really fun concept, I liked how the risk rewards come in this game.
If I could suggest an improvement, maybe a little tutorial inside the game cause I was lost at first!
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

Really fun concept, I liked it.
If I could suggest an improvement, maybe add even more detailed tutorial because even after I read it I didn't understand a thing that I had to do.
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

Really fun concept, I liked how the monster have different timing that you can't learn it's really risky.
If I could suggest an improvement, maybe add the fullscreen button in the itch page cause I couldn't read what the buttons said so I had to try and fail untill I understood what I had to do.
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

Really fun concept, I liked how polished the game was ! The game has little touch everywhere wow really amazing! The character controller is really fun to play and the dialogue is so smooth I like it.

If I could suggest an improvement, maybe falling into the void is a little too punitive I think. And also make a quick revive cause having to go through the fade animations and the dialogue everytime you die is a little annoying.
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

I got the really rare skin ! Really fun concept, I liked how the charcter controller feels except I think he's jumping a little too high.
If I could suggest an improvement, maybe add a check if the cookie spawn at the same time he was before cause I got four cookies in a row at the same position lol. Also I think the block is supposed to annoy the player but didn't annoy me at all maybe make it harder to dodge I think. 
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

Really fun concept, I liked how the risk comes with the level up rewards and also the fact that you have to get the timing to replenish your bullets.
If I could suggest an improvement, maybe adding feedbacks when you can't dodge and a little tutorial how to refill your bullets cause I just had to click all the button until I found out. Also the fact that if you take on bullet you take all the other that comes with it is a little punishing I think.
Overall, great job — impressive work for such a short time!

I also joined the Brackeys Jam with my team, we made a roguelike about delivering a cookie to the king. If you feel like trying it out, go check it out. I’d love to hear your thoughts too!

I fucking loved the game guys ! The movements of the player are really really great, the concept is god I enjoyed playing it. The gameplay loop is simple yet more than efficient. I also loved the music. And the solw motion when you dodge it at the perfect moment is just the perfect touch nice little polish ! I would crave for controller support tho it would be so smooth ! Congrats guys for what you've made in this jam ! Really awesome

I fucking loved the game guys ! The movements of the player are really really great, the concept is god I enjoyed playing it. The gameplay loop is simple yet more than efficient. I also loved the music. And the solw motion when you dodge it at the perfect moment is just the perfect touch nice little polish ! I would crave for controller support tho it would be so smooth ! Congrats guys for what you've made in this jam ! Really awesome

I fucking loved the game guys ! The movements of the player are really really great, the concept is god I enjoyed playing it. The gameplay loop is simple yet more than efficient. I also loved the music. And the solw motion when you dodge it at the perfect moment is just the perfect touch nice little polish ! I would crave for controller support tho it would be so smooth ! Congrats guys for what you've made in this jam ! Really awesome

Hey man ! Wow that is amazing. I fell in love with the concept of the game ! Great idea. The game loop is great. The overall game feel is decent. I found no bug. The character controller is really smooth. Tho the ui is not scaled correctly so when I wanted to look at the recipe, it was outside of my screen. I couldn't see the last one. Also consider adding a fullscreen button to the game in itch so it is much better to play! Congrats on what you've made. You can be proud of yourself ! Keep diving back to game dev it's a great thing !

I also participated in the jam if you want to check it out feedbacks would be really appreciated !

Hey! I like the idea! But the character is little too floaty I'd say. Maybe add more gravity it would add much more control to the character and add a lot to the game feel. Also I think it's a little bit punishing that when you touch the border, you die. I would personnaly make that happend when the player disappear entirely. Also please make a restart menu or maybe I couldn't find it lol. But when I die I have to reload the page to restart. Congrats for what you've made in that amount of time thoudh ! You can be proud of yourself !

I also participated in the jam if you want to check it out. Some feedbacks would really be appreciated too!

Honestly, I really enjoyed the game. Stunning graphics, good idea, and the game loop is just enough ! The only thing that was a little bit off was the control of the character. I think a little more speed would add a lot more sense of control of what you're doing while not increasing or dicreasing diffculty. Overall congrats forwhat you made in just 4 days ! 

I also participated in the jam if you want to go check it out  I would love feedbacks too!

Yeah it's normal ! you got wrong timing 

I won ! Well yeah great concept but the game seems more like a die and retry plateformer since you can't really see where you're going so you have to try and die on purpose to learn the level. Either make the camera slithly to the right or reduce the respawn time so it's less frustrating to wait for the revive. Otherwise I love it !

That's freaking awesome ! Keep it going :D

Thank you a lot for your feedback ! We're glad you enjoyed the game !

Hello, thank you ! We'll work on adding more feedback and guidelines for a better understanding of the player.

Hello, there already are three holograms at the beginning of the game to show the objects to hide but I agree that they're not visible enough. We'll work on that thank you for your feedback !

(1 edit)

The pick up is a known bug. And we're currently working on a better online that should fix the issues

Hello! Thank you a lot for your feedback. Here's the answer at each point :

- the Ui is only temporary, it's already planned to change the lobby code color

- there are a lot of bugs with the games like being stuck if you go back to menu. It will be fixed

- Later you are going to be like real ghost and not collide with everything

- To pickup objects it's right click on an object it is written in the tutorial on the main menu

- We're planning to add the possibility for the players to chose who is hider and who is seeker. For now it's only random, you just didn't have chance. 

Thank you.

Thank you dude, I plan to sprite on soon

Thanks mate, it was my first game on tic-80

I liked it