fun fact: there was one during development! "Death" would appear after "Life", but it didn't quite fit with the rest (and the message) of the game so I removed it. :)
Rémy "Trasevol_Dog" Devaux
Creator of
Recent community posts
Thank you! I used the LÖVE engine, it's basically a lua framework (no IDE). https://love2d.org/ :)
Hey awesome! Thank you for this video! :D
I already commented that on the video but for those watching from the itch page, you can actually use the right mouse button to boost your planes, which makes avoiding bullets easier and more interesting. Also there's more content after you get better at the game. :)
This is brilliant. The concept is brilliant but you also nailed the atmosphere of the library.
I know this sounds strange but in the game I really felt like jumping and especially sitting (or simply crouching). Like... jumping to get a book that's on one of the higher shelves and then just sitting down and look around while seated. Sitting down with the book would also be +++ but even without that, I feel like sitting down would have been very satisfactory.
But yeah, again this is absolutely brilliant. Having different kinds of randomness in different books was an excellent decision. Your game is a good experience. :)