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Good fun! I like that the concept is both simple and self-sufficient! I did find the movement controls a bit too floaty for my tastes, especially the acceleration (I didn't mind the deceleration so much), it's pretty frustrating to try to dodge something and be temporarily slowed down.

Thank you! Peak speed is 3px/frame, acceleration is 1.275px/frame (3 frames to reach top speed, 5 frames to reverse direction), and deceleration is 0.225px/frame (14 frames / 0.25s to come to full stop from top speed), so would it be deceleration that is the issue? Originally had the player move slower than this.

Well I just tried it again and I think I must have had a slower framerate for whatever reason at the time, because the controls seem tight enough now. I guess the deceleration is maybe a tad much but it's really ok. Sorry for the false alarm. :X