thank you for the feedback!
toiletsnakes
Creator of
Recent community posts
fun game, a little polish and tweaking and I could play this for a while.
1. the music shouldn't restart w every death imo
2. maybe a gentle course correction midflight would be nice
3. a brake to slow down would be nice
4. a projected trajectory might also help
5. brighter indicators for the radius of the planet (or just draw them over the CRT shader?) they were a bit hard to see at times
6. maybe an undo option (1 = undo == 1 "life" and you have 3 lives and can earn them)?
this seemed like an evolution of the classic game of snake somehow.
I really enjoyed it!
the camera was always rotating which I had to fight, until sometimes it wasn't randomly. it was hard to tell if it was a bug or not.
EDIT: my laptop was having the issue, not the game.
the annoyance of the camera prevented me from completing the first level, but if this game is in the "annoyingly difficult" genre I could see it working.
Hi Neleya.
Honestly, starting with Twine is a great start. I haven't heard this advice in a while, but I used to hear that starting with text based games is a great start to game development.
IDK if I'll be able to answer your questions myself just due to being busy with life, and I've never used Twine.
But there is a Twine Games subreddit, and a discord server so perhaps consider joining those?
Really appreciate your vibes, you don't come off as annoying at all.
Good luck to you too! and thanks for joining the jam.
they always do something random to your stats and may heal or damage your health a bit
in the future I'd randomize certain things w/ their appearance like
on run 1: the more red the stem, the more health
on run 2: the more red the stem, the faster you move
so each run has its own rules of what the mushrooms do.











