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TipTopTomCat

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A member registered Jun 11, 2020 · View creator page →

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No issues with putting them in a video! Redistribution would be if you posted the audio assets themselves for people to download, like placing the project files on GitHub or reselling them

There's a couple of options for you:

- hUGETracker can convert .mod to .uge, but it needs manual tweaking sometimes so it's not a perfect system

- Beatscribe has a tool for midi to uge, though you might need to download another program like OpenMPT to export a mod file as a midi file (https://beatscribe.itch.io/midi2uge-hugetracker-midi-convertor)

- For my tracks, I've already done the conversion to uge (https://tiptoptomcat.itch.io/8-bit-gameboy-songs-dx-gb-studio)

- You can try searching the GBStudio Discord/Reddit pages for more tips

That was a great story that played well with the tension and suspense from start to finish, all with a nice design style throughout. Thanks for the experience!

That was a very well polished game for a game jam, especially the sprite work and menus! It was a difficult game for me at first, but I felt like I naturally got better and had more fun as I played more, and I think that's a good sign for a one-screen arcade-style game that tests your reflexes like this. Thank you for the experience!

https://tiptoptomcat.itch.io/8-bit-gameboy-songs-dx-gb-studio

(I'm unable to embed the audio player here, so I'd recommend visiting the link to hear these tunes!)

8-Bit Gameboy Songs DX

After a lot of snags and difficulties over this last year, the dedicated project to convert all of the TipTopTomCat Gameboy chiptunes to .UGE formatting is complete! With over 35 tracks/stings (including a new Vol 3!), this collection of Gameboy chiptunes includes files for GB Studio (.uge/.mod/.sav), GBDK  (.c), and tracks in .mp3/.wav formats.

All Vol 1 and Vol 2tracks have been remastered to their "DX" versions, which includes various speeds and "drumless" versions for your convinience. All songs have been given some volume balancing and tweaking to minimize SFX interference with CH2/CH4 during playback in GBStudio. As promised in previous devlogs, I've kept the previous versions of Vol 1 / Vol 2 if needed.

Thank you to everyone who has shown support over the years and for all of the collaborative work I've been able to do with the community so far! While there are no plans in the near future to release additional tracks on itch.io, you can contact me at thetiptoptomcat@gmail.com with any inquiries!

Sure! As long as you don't resell/redistribute the remixed songs by themselves, feel free!

Hope things are going well for you too, thanks for your interest! I've been chipping away at these a little more steadily over the last couple of months and have tried to catch issues that I missed when I first started getting the UGE's together. Because of my limited free time for this along with the commission work I do, I don't have a solid time frame that I can give, but it is progressing! I still have the goal of getting this passion project out sooner rather than later, and while it looks like it won't be before the end of Feb I'll be sure to keep y'all posted

Yep! A game jam is within the allowed license rules for this pack of songs (see link below)

Make sure your game jam rules allow for it too! Some jams might have rules that all assets need to be made by the devs during the jam period (that's not as common, though)

https://tiptoptomcat.itch.io/8-bit-gameboy-songs-vol-2-gb-studio/devlog/624688/license-clarification-mini-amendment

As a heads up, I "submitted" two projects on accident. One was the wrong thing entirely from the dropdown, and the other I believe should have been the correct submission.

More of a heads-up to reduce potential confusion on the moderator end than an actual problem I'm having, I suppose

Yep, that reference was intentional! At first it was a happy accident when that melody came out, but then I decided to lean into incorporating it. Thanks for trying out the project!

I'm not a particularly good rhythm gamer, so I didn't make it to the end, but I had fun with the songs I was able to do! It became easier when I realized that the beat for me registered just above the skull's head rather than directly on top of it (at least when I played). Cute graphics, good sounds, nice work overall!

Good groundwork for a fun adventure, good sounds too!

Charming experience with a fun style, nice work!

I like the concept of a puzzle game where you're avoiding permanent debuffs in each level, good job!

Great music and cool graphical style choices! I'd be excited to see this move to a fuller experience!

Solid concept overall! Besides what was already said in other comments, it would be good to have clearer feedback (when your attack hits something, when you collect something, when you're hit and loose health, etc.)

Fun game! Took a bit of time to get used to the controls, but I had a good time blasting demons once I got the hang of it. Good job getting a jam submission in!

I joined on a team for the game "The Doors" with gorzylla (https://itch.io/jam/gbjam-12/rate/2991644), but am not shown as an admin/contributor and am unable to rate games. Is there something else needed in order to be included in the submission? Saw the email that the "edit game" function lets a user be added as a game admin under the "more" button, but don't know if that's still something that can be done after the submission period

Oh cool! I've been in the process of converting all the .mod's I have to .uge for some time, but it's been very slow going on my end, not as much time in my life as I thought I would have it seems.

I'm still working on getting all of this Volume 1 and Volume 2 converted to .uge, so those will (hopefully) eventually be available for purchase. In any case, I hope you find success in making those conversions for your projects!

I don't think it works on mobile, but for me you have to "Edit Profile" on desktop


That was really fun, I almost got stumped on those last two puzzles, but it was a good challenge! Thanks for including some of my tunes as part of the experience!

That was a sweet little tale, I'm happy wild winds could add to it! Thank you for your kind words and for sharing that experience back!

That's awesome, I love the vibe of this game and how colorful it is! I think the music fits in really well with an action-puzzle like that. I went to go watch some gameplay of the ZX Spectrum version and those were also some sick 8-bit beats.

Nice! Died to the boss bone... but got my roleplay fix of being some dude who went on an adventure. Thanks for including those tunes as part of the experience!

Sure! Just be sure to follow the license rules on the README (also found here: License Rules Clarification)

It's always cool to see a GB demake! That's a pretty hard puzzle game, and so far I've only gotten to level 21, but I'm hoping to make it to the end!

That was a very tight platformer challenge, great work! Thanks for including the tunes in your game!

That's way cool! Glad you like what you heard and I hope the project goes well!

That was a great short story experience! Congrats on the jam submission and thanks for including some of my work as part of the adventure!

Way cool! Glad I could help kindle some love of GB, and thanks for letting me know! 

Thank you so much! I appreciate the validation from such a prolific musician.

Thanks for letting me know! My main concern at first with the license was bad actors claiming the work as their own. Looking back, I'd agree that a README with a set of rules would also definitely help honest folks trying to do the right thing.

In retrospect, such a text document should have been there all along, but sometimes you only figure these things out after the fact.

Glad you enjoyed the tunes, thanks for your kind words, and hope your year goes well too!

Cool stuff! I really dig Crossing the Threshold and Approach the Innermost Cave as sister songs in different keys, very mesmerizing and ethereal vibe

Beautiful looking game with a touching, somber story. Thanks for the kind words, I'm glad a few of my tunes got to be a part of this short and thoughtful adventure!

What a cozy and genuinely heartwarming experience! I'm honored that some of my work could be included for your jam submission, awesome job!

Glad those helped out, and congrats on getting what looks like #2 overall for the jam! I really enjoyed the creature designs and dialogue while exploring, good stuff!

That was great! Very fun experience with super creative visuals all around. Glad drumless tracks helped out! I'll have to remember to keep those in any future updates