At the moment there are no plans or time😅 , but I wouldn't rule out some kind of expansion.
I also encourage people to comment on what they would like to see added.
The assets have an estimated total size of 24.55 kb.
Most tiles are 8 x 8px in size, except for those with slightly more unusual shapes (crates, doors, coins, etc.) or backgrounds (clouds, foliage, etc.).
Personally, I cannot recommend it for GB Studio, as it may not meet some of the program's usage requirements and I may not be able to provide the necessary support, as I am not familiar with the program.
In any case, you can try it, but at your own risk.
Sorry it was a bit confusing.
Answering your question, the assets shown are the same as the basic version, they do not come in another resolution.
What I was trying to show is that in Extra (Godot) you will have:
The base tile for each shape, the texture origin for each tile and the colliders for the physics layer.
Hi! I'm happy to announce my first game asset here on itch.io.
Graybox 2D allows you to easily prototype 2D scenarios and more accurately know the distances between platforms, as well as better adjust the parameters of your character's actions, for example. It also has support for Godot
Take a look if you are interested: