Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tinypot

31
Posts
3
Topics
55
Followers
21
Following
A member registered Jan 09, 2022 · View creator page →

Creator of

Recent community posts

At the moment there are no plans or time😅 , but I wouldn't rule out some kind of expansion.

I also encourage people to comment on what they would like to see added.

Here are some gifs :


It's been a few days since I posted it, but I wanted to share it here too.

I recently released «Ceramic Dungeon», which is a pixel art asset with a top-down view. Check it out if you're interested... it's free!

You can also try the demo.

Ceramic Dungeon

(2 edits)

The assets have an estimated total size of 24.55 kb.

Most tiles are 8 x 8px in size, except for those with slightly more unusual shapes (crates, doors, coins, etc.) or backgrounds (clouds, foliage, etc.).

Personally, I cannot recommend it for GB Studio, as it may not meet some of the program's usage requirements and I may not be able to provide the necessary support, as I am not familiar with the program.

In any case, you can try it, but at your own risk.

I don't know for sure, so I'll do some research and run some tests. I'll try to reply as soon as possible.

Thank u! Glad to hear that! 😙

Thank you! And feel free to share it, it would be great to try it out.

It feels very polished, great work. It has been very enjoyable to play.

I hadn't played it until now, but when I saw it again by chance, I decided to give it a try. And what a gem! Great music, interesting mechanics, and beautiful graphics.

(5 edits)

Sorry it was a bit confusing.

Answering your question, the assets shown are the same as the basic version, they do not come in another resolution.

What I was trying to show is that in Extra (Godot) you will have:

  • Preconfigured resources (8px, 16px)

The base tile for each shape, the texture origin for each tile and the colliders for the physics layer.

Resources preview

  • A scene with 2 built examples (the ones shown on the page) One in 8px and the other in 16px.
  • Configuration guide, which explains how to prepare the resources offered from scratch in case you have any doubts.

(1 edit)

I love it.

Ho no! I missed some bananas.

Overall, good execution.

Lovely graphics and puzzles that aren't too challenging but make you think a bit. Perhaps the controls could be a bit more responsive.

I have a feeling it would work great on mobile as a casual game.

Good job!

Nice demo, looks promising. Great job!

Good level design with clever use of game mechanics.  Great work!

Here you can see the different variants of terrain tiles and how they will work.

In the 4 terrains you can make an autotile or terrain and simply draw the terrain. In the extra version they are already prepared with this function for godot.

By tomorrow I will update the page showing more details. 

I hope I have solved your doubt.

If you are referring to the size of the tiles, they are based on 8x8px. In case it wasn't that I would need more information about your question.

Sorry, but right now there is no discord server and I am not open to commissions, at the moment. Maybe in the future it will be available.

Thank you, I appreciate it. The project is at version 4.4.1. stable

(2 edits)

Today I present you my new gameasset Lost Kingdom! An Asset Pack pixelart oriented to Platformer games with medieval fantasy theme and with Godot support avalible. You can try the demo available!

 For more details take a look at the itch.io page :



A really cool bullet hell, very polished.

Really challenging, maybe too much and hard to see what is going on, but very fun to play and with good visual effects.

Great job!

You have to avoid sending electricity with the two buttons at the beginning at the same time so that they do not destroy your robot. If you notice the “&” symbol, indicates that both must be fulfilled to pass electricity.

A great action adventure game like the classic Zelda games, really fun! Impressive for only 72h, great job!

(2 edits)

Fantastic gameplay and sound, beautiful artwork and great level design. Very fun to play, great job!

(1 edit)

Very helpful, thanks! 

By the way, I was testing the 2d_Platformer tilesets and in the tileset grass> row 4> column 5, in the lower left corner, there is a black pixel that I think was overlooked.

I saw this post by chance and it was really helpful, thanks!

(1 edit)

Hi! I'm happy to announce my first game asset here on itch.io.

Graybox 2D allows you to easily prototype 2D scenarios and more accurately know the distances between platforms, as well as better adjust the parameters of your character's actions, for example. It also has support for Godot

Take a look if you are interested:

tinypot.itch.io/graybox-2d



Thank you! That's great to hear.

Awesome, i love it. Great job!