I just uploaded a major update, v1-5, which fixes many of the minor issues and glitches the project has been dealing with for some time. Most are small, but they improve the overall experience.
Fixes:
- Fixed the issue that locked the frame rate at 30.
- Fixed the menu that appeared after losing a match, giving a second chance to continue.
- Removed several large splats that appeared when the camera rotated in some stages.
- Adjusted the difficulty levels and the speed at which enemies approach.
- Added color corrections to some stages.
- Changed the camera position and rotation in some stages.
- Fixed the issue that caused all enemies to have the same starting animation (a bug that appeared in the previous update).
- Corrected the position of some enemies on screen, especially those that appeared behind columns.
- Improved enemy collision with the camera.
- Lighting issues related to the camera's focal length have been corrected.
- A black panel that appeared in some scenes has been fixed.
- Several visual elements in the chapter menu have been corrected.
















