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Underdog

89
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81
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A member registered Feb 07, 2021 · View creator page →

Creator of

Recent community posts

cause the game is so jank yo

For anyone that plays, note that the Y mouse is inverted and the sensitivity may be off. I missed on adding these options, so do be warned. Thanks for playing if you play it regardless!

Thanks a lot! Yeah I missed that option and definitely disappointed in not putting the other option of changing the sensitivity.

That's fair enough, I forgot to add in settings for that at the end.

Thanks! Yeah I didn't have a lot of time to incorporate "Limited" into the game. Thanks for playing!

Yeah you're right, the game was a disaster to it's core, thanks for playin man!

I haven't updated the page in a while, but I'm further developing this for a better release, release date is unknown but if you want to know more or if you want to be part of testing, join my discord.

https://discord.gg/3WBdb9Mw

Seen through some of the development process, excited to give this a try!

It's crazy how much of stuff you added into the game in really short time, I couldn't reach the end though, I ran out of fuel and it took really long to get to the next objective, awesome game guys!

The pinball that was available back in windows XP was one of my childhood favourites,  felt really cool to play this with the theme twist, good stuff man and congrats on the high ratings!

I'll be waiting...

Ahaha thanks Eddie :)

Thanks Morgan!

Thanks for taking the time to play and comment man! Yeah I later found out that the UI in the 3rd and 4th levels got messed up due to me not play-testing the game, I was in a rush to finish the jam and I thought everything was alright! So sorry for that, I'm also glad you enjoyed, there's alot of problems with the movement, the camera and the hitboxes in the game that I would fix once the jam period is over! Again thanks for playing!

Hey, sorry yeah I'm a solo dev so I created everything myself, sorry about the music though, I was going to randomize between music but well I ran out of time at the end, the movement has alot of issues that I need to work on, thanks for playing dude!

Yeah there's alot to work on, the hitboxes are pretty bad and the movement is a bit too floaty from what I've heard, thanks for playing man

Haha yeah they do be like that, thanks for playing man

I'm generally a waifu guy, but I think Simon is pretty waifu material

Thanks for playing man!

This one easily puts me on the 5 star because of the audio, it's so good, I've known hellsnake for his audio anyway and he does a pretty darn good job at it, the gameplay is also very solid with the idea of having to be chained and letting the enemies break the chain for you, at first I found that confusing but damn it's great!

Thanks marcus!

At first I was confused thinking something went wrong with my computer, but it seems that the game closes down whenever I die, I really like the snappy responsive movement and it has potential, if you could give a restart function or something I think it would be great!

I managed to reach till wave 5, probably cause I actually suck, but damn the VFX in this is really good, at first I found the mechanics confusing, but I got used to it later, to be honest I do feel you could increase the sound on the effects, maybe that's just me, but great game honestly!

Lovely game, I stabbed him so much he's got eyes everywhere

attack on monke

Ahaha thanks monke man!

Eyy thanks man!!

Thanks alot for the feedback man and thanks for playing!, I'll take this to account next time, I did put settings to control the sensitivity though and a setting to turn off motion blur just incase, did that not suffice?

I won't have a powercut after this

I'd rather take an hour for this

ahahaha thanks man

Thanks for playing man, yeah I was worried that the sensitivity might be a problem, I'll defenitly fix that the next time, seems like I have to increase the threshold for that, again thanks for playing man! And Music is by the guy I mentioned in the description of the game!

You're defenitly right, I should have worked alot more on the menu, thanks for this good feedback man and thanks for playing!

Thanks man!

Hey thanks for the feedback man, yeah I think the controls need a bit more polish, as far as  I know you can pick up swords while sliding,
if I were to make this game into a full version I would defenitly implement everything you said!

Thanks again!

Thanks for playing man! Haha yeah it can get repetitive, also I'm curious to what's not responsive, could you tell me what it was?

Thanks for playing man, if it was allowed to do within the jam rating time I would

Thanks man!

Thanks alot for the suggestions man, yeah I could have made the enemy AI better and probably also introduced some Area damage to one of the mechanics, thanks for playing!